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1. Report from the International Conference on Dublin Core and Metadata Applications, 2001.

2. 'Citizen Jane': Rethinking Design Principles for Closing the Gender Gap in Computing.

3. Rethinking Multimedia Teaching: Examining Developments in Multimedia Course Provision.

4. Viewing the Reviewing: An Observational Study of the Use of an Interactive Digital Video To Help Teach the Concepts of Design Inspection Reviews.

5. The Challenge of Being an Instructional Designer for New Media Development: A View from the Practitioners.

6. Supporting the Application of Design Patterns in Web-Course Design.

7. Universal Design for Learning: Curriculum, Technology, and Accessibility.

8. An Exploratory Investigation of Requisite Skills Needed by Developers of E-Commerce Systems.

9. Developing Online Courses: A Human-Centered Approach.

10. Usability Testing of the Indiana University Education Faculty Web Forms.

11. Incorporating Academic Standards in Instructional Systems Design Process.

12. Leadership in Higher Education: Instructional Designers in Faculty Development Programs.

13. Software Developers' Attitudes toward User-Centered Design.

14. Dynamic Digital Libraries for Children.

15. Are Experts Able To Predict Learner Problems during Usability Evaluations?

16. Distributed Group Design Process: Lessons Learned.

17. Instructional Design Competencies: The Standards. Third Edition.

18. Design and Analysis of Virtual Museums.

19. 'Less Clicking, More Watching': Results from the User-Centered Design of a Multi-Institutional Web Site for Art and Culture.

20. Dynamic Implementation Seeking Equilibrium Model.

21. Fostering Design Culture through Cultivating the User-Designers' Design Thinking and Systems Thinking.

22. Assessing Adaptive Instructional Design Tools and Methods in ADAPT[IT].

23. Accessible Web Design. ERIC Digest.

24. The Influence of Designer and Contextual Variables on the Incorporation of Motivational Components to Instructional Design and the Perceived Success of a Project.

25. Teaching Instructional Design: Reframing the Relationships between Teachers and Designers.

26. Compelling Case Experiences: Challenges for Emerging Instructional Designers.

27. Proceedings of the Annual Meeting of the Association for Education in Journalism and Mass Communication (81st, Baltimore, Maryland, August 5-8, 1998). Visual Communication.

28. The Effect of Being Hypermedia Designers on Elementary School Students' Motivation and Learning of Design Knowledge.

29. Reflection as a Means of Developing Expertise in Problem Solving, Decision Making, and Complex Thinking of Designers.

30. Diffusion of Instructional Innovations: Five Important, Unexplored Questions.

31. Design Approaches in Training and Education: Insights from Practice.

32. Reconceiving ISD: Three Perspectives on Rapid Prototyping as a Paradigm Shift.

33. Design Studies. Guide to Standards and Implementation. Career & Technology Studies.

34. A School Administrator's Guide to Selecting a Design Professional.

35. A Study of Project Management Techniques for Developing Interactive Multimedia Programs: A Practitioner's Perspective.

36. Artists in the Work Force: Employment and Earnings, 1970-1990. Research Division Report #37.

37. Hypermedia as a Separate Medium: Challenges for Designers and Evaluators.

38. User-Centered Innovation: A Model for 'Early Usability Testing.'

39. The Arts: A Competitive Advantage for California.

40. Architecture & Design Arts Occupations, 1940-1990.

41. Enriching the Layers of Necessity Model.

42. The Role of Planning in Simple Digital Circuit Design.

43. Assessing Design Activity in Complex CMOS Circuit Design.

44. RoboResource Technology Learning Activities.

45. Knowledge and Processes in Design. DPS Final Report.

46. Two Theories of Design and Instructional Design.

47. Design Concepts. Teacher Edition. Marketing Education LAPs.

48. Designing Products. Grades 11-12. Course #8166 (Semester). Technology Education Course Guide.

49. Key Instructional Design Elements for Distance Education.

50. Pulling Tigers' Teeth without Getting Bitten: Instructional Designers and Faculty.

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