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123 results on '"Mark Chignell"'

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1. A Survey on Deep Learning for Human Activity Recognition

2. Human Factors in Interactive Machine Learning: A Cybersecurity Case Study

3. Toward a Subjective Assessment System for Closed Captioning Quality

4. Beauty and the Beastly Search: Finding Luxury in a Product Hierarchy

5. Modeling Closed Captioning Subjective Quality Assessment by Deaf and Hard of Hearing Viewers

6. Memories of Video: Impact of Sequencing on Rated Technical Quality for Viewed and Visualized Disruptions

7. Immersiveness and Perceptibility of Convex and Concave Displays

8. Enhancing Predictive Power of Cluster-Boosted Regression With Text-Based Indexing

9. IEA 2021 Patient Safety Design Competition

10. Designing the BrainTagger Researcher Platform to Automate Development of Customized Cognitive Games

11. Interactive Machine Learning for Data Exfiltration Detection: Active Learning with Human Expertise

12. Cluster-Boosted Multi-Task Learning Framework for Survival Analysis

13. A quantitative relationship between Application Performance Metrics and Quality of Experience for Over-The-Top video

14. Gait-Guided Adaptive Interfaces: Managing Cognitive Load In Older Users

15. Testing the Effects of Peak, End, and Linear Trend on Evaluations of Online Video Quality of Experience

16. A case study in visualizing disruptions to service quality

17. Technology profiles as proxies for measuring functional and frailty status

18. Cognitive capacity and smartphone dual-task gait measurement

19. Assessment of Technical Quality of Online Video Using Visualization in Place of Experience

20. Subjective QoE assessment on video service: Laboratory controllable approach

21. UI Design for an Engineering Process: Programming Experiments on a Liquid Handling Robot

22. Serious Games for Dementia

23. Distillation of Knowledge from the Research Literature on Alzheimer's Dementia

24. Combining Speed and Accuracy into a Global Measure of Performance

25. PHR User Privacy Concerns and Behaviours

26. Nonconfidential Patient Types in Emergency Clinical Decision Support

27. Looking or Listening?

28. Shared Input Multimodal Mobile Interfaces: Interaction Modality Effects on Menu Selection in Single-Task and Dual-Task Environments

29. Capturing User Behavior in Subjective Quality Assessment of OTT Video Service

30. Assessing unreliability in OTT video QoE subjective evaluations using clustering with idealized data

31. Peak-end effects in video Quality of Experience

32. Understanding the relationships between performance metrics and QoE for Over-The-Top video

34. Impact of technical and Content Quality on Overall Experience of OTT video

35. Requirements analysis for customization using subgroup differences and large sample user testing: A case study of information retrieval on handheld devices in healthcare

36. Automated Delineation of Subgroups in Web Video: A Medical Activism Case Study

37. Tracking cohesive subgroups over time in inferred social networks

38. Automatic detection of cohesive subgroups within social hypertext: A heuristic approach

39. Acceptability and Quality of Experience in over the top video

40. Congruency between Visual and Auditory Displays on Spatial Tasks Using Different Reference Frames

41. Individual differences and task-based user interface evaluation: a case study of pending tasks in email

42. Individual differences in exploration using desktop VR

43. How Good is Search Engine Ranking? a Validation Study with Human Judges

44. Profiling Users of a Unified Communication Service: Understanding Communication Traits and Styles

45. Impact of Retainability Failures on Video Quality of Experience

46. Video quality of experience in the presence of accessibility and retainability failures

47. Developing a serious game for cognitive assessment

48. The impact of text browsing on text retrieval performance

49. Discriminating meta-search: a framework for evaluation

50. Dynamic Hypertext Benefits Novices in Question Answering

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