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101. Technology Outlook for Australian Tertiary Education 2012-2017: An NMC Horizon Report Regional Analysis

102. Designing Worked Examples in Statics to Promote an Expert Stance: Working THRU vs. Working OUT

103. Hidden Perspectives Underlying Success or Failure Teaching with Clickers

104. My Science Tutor: A Conversational Multi-Media Virtual Tutor for Elementary School Science

105. Technology Outlook for UK Tertiary Education 2011-2016: An NMC Horizon Report Regional Analysis

106. Multiphase Kinetic Multilayer Model Interfaces for Simulating Surface and Bulk Chemistry for Environmental and Atmospheric Chemistry Teaching

107. Usability Design Strategies for Children: Developing Children's Learning and Knowledge in Decreasing Their Dental Anxiety

108. How to Build Bridges between Intelligent Tutoring System Subfields of Research

109. Interface Architecture for Testing in Foreign Language Education

110. From Fulcher to PLEVALEX: Issues in Interface Design, Validity and Reliability in Internet Based Language Testing

111. Interactional features of a paper-based monitoring system.

112. Automated Assessment of Domain Knowledge with Online Knowledge Mapping. CSE Technical Report 692

113. Automation and Accountability in Decision Support System Interface Design

114. Haptic-Enabled Collaborative Learning in Virtual Reality for Schools

115. Examining the Effect of Computer-Based Passage Presentation on Reading Test Performance

116. Leading Strategic & Cultural Change through Technology. Proceedings of the Association of Small Computer Users in Education (ASCUE) Annual Conference (37th, Myrtle Beach, South Carolina, June 6-10, 2004)

117. OnTask: Delivering Data-Informed, Personalized Learning Support Actions

118. Database Management Systems: A Case Study of Faculty of Open Education

119. The Artist as Online Learner

120. Intelligent Tutoring System: A Tool for Testing the Research Curiosities of Artificial Intelligence Researchers

121. The More You Look the More You Get: Intention-Based Interface Using Gaze-Tracking.

122. Make Your Museum Talk: Natural Language Interfaces for Cultural Institutions.

123. Re-Assessing Practice: Visual Art, Visually Impaired People and the Web.

124. Interacting with the Screen: The Evolution of Computer Drawing Applications in Art Education

125. Summarizing Links: Issues and Interfaces.

126. Towards Tangible Virtualities: Tangialities.

127. Web Usability Test Findings and Analysis Issues.

128. Designing a Digital Library for Young Children: An Intergenerational Partnership.

129. Scalable Integrated Region-Based Image Retrieval Using IRM and Statistical Clustering.

130. Recognition of Cross-Cultural Meaning When Developing Online Web Displays.

131. Challenges of Web-Based Assessment.

132. Re-Purposing of Content and Digital Delivery Convergence: Implications for Interface Design.

133. Working Together: Computers and People with Sensory Impairments.

134. The Library Catalogue in a Networked Environment.

135. The Last Book: The Delivery of Future Content.

136. Resource Discovery within the Networked 'Hybrid' Library.

137. The User Interface: Glitz versus Content.

138. A Navigational Analysis of Linear and Non-Linear Hypermedia Interfaces.

139. Working Together: Computers and People with Mobility Impairments.

140. Educational Design Framework for a Web-Based Interface to Visualise Authentic Cosmological 'Big Data' in High School

141. Guidelines for OPAC Displays.

142. Information Literacy Courses in Engineering and Science--The Design and Implementation of the DEDICATE Courses.

143. Using SMART Board in Foreign Language Classes.

144. Science Classroom Management Techniques Using Graphing Calculator Technology: A Collaborative Team Action Research Approach.

145. Screen Miniatures as Icons for Backward Navigation in Content-Based Software.

146. Psychological Factors Influencing World-Wide Web Navigation.

147. Viikki Virtual Infocentre--An Integrated Information Workstation.

148. The Design and Development of the Dragoon Intelligent Tutoring System for Model Construction: Lessons Learned

149. WebIntera-Classroom: An Interaction-Aware Virtual Learning Environment for Augmenting Learning Interactions

150. An Experiment Using Document Annotations in Education.