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Your search keyword '"Sanghun Park"' showing total 34 results

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34 results on '"Sanghun Park"'

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1. Accurate and stable alignment of virtual and real spaces using consumer-grade trackers

3. Deep learning model in water-environment field

4. Prediction of Oxidant Exposures and Micropollutant Abatement during Ozonation Using a Machine Learning Method

5. Neural crossbreed

6. Virtual Camera Layout Generation using a Reference Video

8. Localization Uncertainty-Based Attention for Object Detection

9. Integrated Planar Transformer Design of 3-kW Auxiliary Power Module for Electric Vehicles

10. Similarity Graph-Based Camera Tracking for Effective 3D Geometry Reconstruction with Mobile RGB-D Camera

11. Modeling and evaluating performance of full-scale reverse osmosis system in industrial water treatment plant

12. Simultaneous Energy Storage and Seawater Desalination using Rechargeable Seawater Battery: Feasibility and Future Directions

13. Optimizing Agricultural Best Management Practices in a Lake Erie Watershed

14. From translocal to transnational: WHS articulations

16. Design of Morphing System for Anthropomorphic Animal Characters

17. Ray tracing-based interactive diffuse indirect illumination

18. Video-based weathering gallery

19. Knowledge management in tourism: policy and governance applications, bridging tourism theory and practice

20. Components for bidirectional augmented broadcasting services on smart TVs

21. Generating Dynamic Virtual Light Sources by Interpolating HDR Environment Maps

22. A custom developed linear array photoacoustic tomography for noninvasive medical imaging

24. A new reconstruction algorithm for photoacoustic imaging based on geometric information of ROI

25. Mobile collaborative medical display system

26. Auto-calibration of multi-projector displays with a single handheld camera

27. Performance-driven high-level synthesis with bit-level chaining and clock selection

28. 3D RGB image compression for interactive applications

29. Compression-Based 3D Texture Mapping for Real-Time Rendering

30. Making 3D textures practical

31. Interactive Stereoscopic Visualization of Very Large Visible Men on CAVE

32. Visualization-specific compression of large volume data

33. Designing built-in self-test circuits for embedded memories test

34. Compression-based ray casting of very large volume data in distributed environments

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