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3D RGB image compression for interactive applications
- Source :
- ACM Transactions on Graphics. 20:10-38
- Publication Year :
- 2001
- Publisher :
- Association for Computing Machinery (ACM), 2001.
-
Abstract
- This paper presents a new 3D RGB image compression scheme designed for interactive real-time applications. In designing our compression method, we have compromised between two important goals: high compression ratio and fast random access ability, and have tried to minimize the overhead caused during run-time reconstruction. Our compression technique is suitable for applications wherein data are accessed in a somewhat unpredictable fashion, and real-time performance of decompression is necessary. The experimental results on three different kinds of 3D images from medical imaging, image-based rendering, and solid texture mapping suggest that the compression method can be used effectively in developing real-time applications that must handle large volume data, made of color samples taken in three- or higher-dimensional space.
- Subjects :
- Lossless compression
Texture compression
Standard test image
business.industry
Computer science
Fractal transform
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
Lossy compression
Adaptive Scalable Texture Compression
Computer Graphics and Computer-Aided Design
Block Truncation Coding
Video compression picture types
Image texture
Computer graphics (images)
S3 Texture Compression
Computer vision
Artificial intelligence
business
Image compression
Data compression
Subjects
Details
- ISSN :
- 15577368 and 07300301
- Volume :
- 20
- Database :
- OpenAIRE
- Journal :
- ACM Transactions on Graphics
- Accession number :
- edsair.doi...........6f5629835dee3ab3366738ad6770b89e