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37 results on '"Javier Jaen"'

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1. Designing a mobile AR application for improving pediatric psychological wellbeing

2. EmoFindAR: Evaluation of a mobile multiplayer augmented reality game for primary school children

3. Overexpression of Canonical Prefoldin Associates with the Risk of Mortality and Metastasis in Non-Small Cell Lung Cancer

4. OC-0324: Prefoldin overexpression associates with the risk of mortality and metastasis in lung cancer

5. An ACO-based personalized learning technique in support of people with acquired brain injury

6. An efficient ant colony optimization strategy for the resolution of multi-class queries

7. Remote interspecies interactions: Improving humans and animals wellbeing through mobile playful spaces

8. Seven Years after the Manifesto: Literature Review and Research Directions for Technologies in Animal Computer Interaction

9. Evaluating a tactile and a tangible multi-tablet gamified quiz system for collaborative learning in primary education

10. Children s Acceptance of a Collaborative Problem Solving Game Based on Physical Versus Digital Learning Spaces

11. Examining the Usability of Touch Screen Gestures for Children With Down Syndrome

12. Towards future interactive intelligent systems for animals: Study and recognition of embodied interactions

13. On the performance of ACO-based methods in p2p resource discovery

14. Tangibot: A tangible-mediated robot to support cognitive games for ageing people A usability study

15. Assessing machine learning classifiers for the detection of animals' behavior using depth-based tracking

16. Are Kindergarten Children Ready for Indirect Drag Interactions?

17. MarkAirs

18. Learning semantically-annotated routes for context-aware recommendations on map navigation systems

19. An emotionally biased ant colony algorithm for pathfinding in games

20. Developing a depth-based tracking system for interactive playful environments with animals

21. A Non-hybrid Ant Colony Optimization Heuristic for Convergence Quality

22. Envisioning Future Playful Interactive Environments for Animals

23. Around-Device Interactions: A Usability Study of Frame Markers in Acquisition Tasks

24. Management of stage IV rectal cancer with operable liver metastases: Hypofractionated radiotherapy, surgery and chemotherapy

25. Active Creation of Digital Games as Learning Tools

26. Analyzing the understandability of Requirements Engineering languages for CSCW systems: A family of experiments

27. A multicriteria ant colony algorithm for generating music playlists

28. TSACO: Extending a context-aware recommendation system with Allen temporal operators

29. A statistical recommendation model of mobile services based on contextual evidences

30. AGORAS: Exploring Creative Learning on Tangible User Interfaces

31. Data Management in the Ubiquitous Meteorological Data Service of the America’s Cup

32. An Emotional Path Finding Mechanism for Augmented Reality Applications

33. An Infrastructure to Build Secure Shared Grid Spaces

34. A Web-Based Coordination Infrastructure for Grid Collective Services

35. PRISMA: towards quality, aspect oriented and dynamic software architectures

36. Ant colony optimisation for resource searching in dynamic peer-to-peer grids

37. MoMo: enabling hybrid museums

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