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1,612 results on '"APPROXIMATION algorithms"'

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1. Two parallel-machine scheduling with maximum waiting time for an emergency job.

3. A [formula omitted]-approximation for network flow interdiction with unit costs.

4. Approximate and Randomized Algorithms for Computing a Second Hamiltonian Cycle.

5. An Improved Rational Approximation of Bark Scale Using Low Complexity and Low Delay Filter Banks.

6. A discrete dwarf mongoose optimization algorithm to solve task assignment problems on smart farms.

7. Approximation Algorithms for Covering Vertices by Long Paths.

8. A hybrid patch decomposition approach to compute an enclosure for multi-objective mixed-integer convex optimization problems.

9. PERFORMANCE EVALUATION OF EMERGENCY MEDICAL SERVICE SYSTEMS WITH MULTIPLE AMBULANCE TYPES AND PATIENT TYPES.

10. Algorithmic complexity of triple Roman dominating functions on graphs.

11. On the maximum triangle problem.

12. PTASs for secure dominating set in planar graphs and growth-bounded graphs.

13. Two-agent scheduling on mixed batch machines to minimise the total weighted makespan.

14. Personalized Tour Itinerary Recommendation Algorithm Based on Tourist Comprehensive Satisfaction.

15. Approximation Algorithms for the MAXSPACE Advertisement Problem.

16. Approximating a Minimum Dominating Set by Purification.

17. Gain and Pain in Graph Partitioning: Finding Accurate Communities in Complex Networks †.

18. Approximation Algorithms for Partial Vertex Covers in Trees.

19. Two-Sided Convexity Testing with Certificates.

20. Approximations for Throughput Maximization.

21. Approximation Algorithms for Multiprocessor Scheduling with Testing to Minimize the Total Job Completion Time.

22. Theoretical Analysis of Git Bisect.

23. Approximation Algorithms for the Min–Max Mixed Rural Postmen Cover Problem and Its Variants.

24. Scheduling with non-renewable resources: minimizing the sum of completion times.

25. Approximation Algorithm and FPT Algorithm for Connected- k -Subgraph Cover on Minor-Free Graphs.

26. Persistent Monitoring for Points of Interest with Different Data Update Deadlines.

27. Interval division and linearization algorithm for minimax linear fractional program.

28. Two-agent scheduling in a two-machine open shop.

29. Bicriteria two-machine flowshop scheduling: approximation algorithms and their limits.

30. Approximation Algorithms and Linear Programming Relaxations for Scheduling Problems Related to Min-Sum Set Cover.

31. An approximation algorithm for virtual machine placement in cloud data centers.

32. D-Optimal Data Fusion: Exact and Approximation Algorithms.

33. Multi-Satellite Imaging Task Planning for Large Regional Coverage: A Heuristic Algorithm Based on Triple Grids Method.

34. Fully Dynamic k-Center Clustering with Outliers.

35. Approximation algorithm for minimum q-dominator partization problem.

36. An improved algorithm for finding maximum outerplanar subgraphs.

37. Sequential Competitive Facility Location: Exact and Approximate Algorithms.

38. Parallel-machine scheduling with identical machine resource capacity limits and DeJong's learning effect.

39. An 8-approximation algorithm for [formula omitted]-labeling of unit disk graphs.

40. A parallel game model‐based intrusion response system for cross‐layer security in industrial internet of things.

41. Approximation Algorithms with Constant Factors for a Series of Asymmetric Routing Problems.

42. An improved approximation algorithm for a scheduling problem with transporter coordination.

43. An Approximation Algorithm for Optimal Piecewise Linear Interpolations of Bounded Variable Products.

44. BEATING THE INTEGRALITY RATIO FOR s-t-TOURS IN GRAPHS.

45. Path Cover Problems with Length Cost.

46. Toward the MinimalWait-for Delay for RechargeableWSNs with Multiple Mobile Chargers.

47. Column-coherent matrix decomposition.

48. Approximation algorithms for the individually fair k-center with outliers.

49. A maximum hypergraph 3-cut problem with limited unbalance: approximation and analysis.

50. A [formula omitted]-approximation algorithm for feedback vertex set in tournaments via Sherali–Adams.

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