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699 results on '"Virtual museum"'

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1. Filling the Holes on 3D Heritage Object Surface Based on Automatic Segmentation Algorithm.

2. Evaluation Method for Virtual Museum Interface Integrating Layout Aesthetics and Visual Cognitive Characteristics Based on Improved Gray H-Convex Correlation Model.

3. The Application of Metaverse in the Tourism Sector as a Tool for Enhancing Sustainability—Case Study: A Medieval 'Perfume Burner' of the Local Historical Museum of Montilla (Cordoba, Spain).

4. Sounds of History: A Digital Twin Approach to Musical Heritage Preservation in Virtual Museums.

5. Reframing museum epistemology for the information age : a discursive design approach to revealing complexity

6. An empirical study of virtual museum based on dual-mode mixed visualization: the Sanxingdui bronzes

7. Comparing the Impact of Non-Gamified and Gamified Virtual Reality in Digital Twin Virtual Museum Environments: A Case Study of Wieng Yong House Museum, Thailand

8. An empirical study of virtual museum based on dual-mode mixed visualization: the Sanxingdui bronzes.

9. Comparing the Impact of Non-Gamified and Gamified Virtual Reality in Digital Twin Virtual Museum Environments: A Case Study of Wieng Yong House Museum, Thailand.

10. Enhanced Inclusion through Advanced Immersion in Cultural Heritage: A Holistic Framework in Virtual Museology.

11. VIRTUALIZATION OF MUSEUMS AS AN ELEMENT OF THE MODERN EDUCATION OF YOUNG TOURIST SPECIALISTS.

12. Adrijo: A Digital Platform for Adriatic Port Heritage—Good Practices for Virtual Museums and Touristic Experiences.

13. Virtualization of Museums as an Element of the Modern Education of Young Tourist Specialists

14. Adrijo: A Digital Platform for Adriatic Port Heritage—Good Practices for Virtual Museums and Touristic Experiences

15. Beyond the walls: the design and development of the Petralona Cave virtual museum utilising 3D technologies

16. Archivo de la revuelta. Del despertar al museo virtual para el caso chileno.

17. Application of immersive technology in a museum.

18. User experience analysis in virtual museums.

19. BEYOND THE WALLS: THE DESIGN AND DEVELOPMENT OF THE PETRALONA CAVE VIRTUAL MUSEUM UTILISING 3D TECHNOLOGIES.

20. Patrimônio Intelectual e Memória Institucional: um estudo de caso no quadro científico do Instituto de Física da Universidade Federal do Rio de Janeiro.

21. Implementing Digital Documentation Techniques for Archaeological Artifacts to Develop a Virtual Exhibition: The Necropolis of Baley Collection

22. Ziyaretçi Deneyimi ve Sanal Müzeler: Müzelerin Web Sitelerine Yönelik Bir Analiz

23. The transition from in-person to virtual museum programing for individuals living with chronic pain – A formative evaluation

24. Evaluation Method for Virtual Museum Interface Integrating Layout Aesthetics and Visual Cognitive Characteristics Based on Improved Gray H-Convex Correlation Model

26. Virtual Museum Scene Design Based on VRAR Realistic Interaction under PMC Artificial Intelligence Model

27. Analysis of how universal design principles impact on the perception of virtual museum interfaces.

28. MUSEARI referente de los museos virtuales LGTBIQ+: Entrevista a Ricard Huerta.

29. MEDIAÇÃO DA INFORMAÇÃO PATRIMONIAL EM MUSEUS VIRTUAIS: POTENCIALIDADES DA PLATAFORMA ERA VIRTUAL.

30. A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience

31. Digital Heritage, the Possibilities of Information Visualisation through Extended Reality Tools

32. Digital Learning Experience in Museums: Cultural Readings in a Virtual Environment

33. Virtual Museum of Archaeology: museum space architectonics

34. Acceptation of the Developed Mobile Virtual Reality Visualisations of 3D Objects from the Area of the Silk Road

35. From the cave to the virtual museum: accessibility and democratisation of Franco-Cantabrian Palaeolithic art

36. A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience.

37. Impact of Location, Gender and Previous Experience on User Evaluation of Augmented Reality in Cultural Heritage: The Mjällby Crucifix Case Study

38. METHODICAL ASPECTS OF USING VIRTUAL MUSEUMS OF THE EDUCATIONAL PROCESS IN GENERAL EDUCATION INSTITUTIONS

39. A Comprehensive HBIM to XR Framework for Museum Management and User Experience in Ducal Palace at Urbino

40. Digital Twins and Enabling Technologies in Museums and Cultural Heritage: An Overview.

41. Digital Heritage, the Possibilities of Information Visualisation through Extended Reality Tools.

42. Virtual Reality and Spatial Augmented Reality for Social Inclusion: The "Includiamoci" Project.

43. FROM THE CAVE TO THE VIRTUAL MUSEUM: ACCESSIBILITY AND DEMOCRATISATION OF FRANCO-CANTABRIAN PALAEOLITHIC ART.

44. Virtual tour e didattica immersiva: creazione di un museo virtualeinterattivo nella scuola primaria.

45. Digital Storytelling approaches in Virtual Museums: Umbrella review of systematic reviews

46. Analiza doświadczenia użytkownika podczas zwiedzania wybranych wirtualnych muzeów.

47. Acceptation of the Developed Mobile Virtual Reality Visualisations of 3D Objects from the Area of the Silk Road.

48. Studying the Factors of Virtual Museum Design on the Visitors' Intention and Satisfaction.

49. Virtual Museum Experiences of Primary School Teacher Candidates During the COVID-19 Pandemic Process.

50. VIRTUAL MUSEUM EXPERIENCES OF PRE-SERVICE SOCIAL STUDIES TEACHERS IN THE PROCESS OF FORMING AESTHETIC VALUES: PERA MUSEUM EXAMPLE.

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