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263 results on '"IJsselsteijn, Wijnand"'

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1. A Bayesian Framework for Active Tactile Object Recognition, Pose Estimation and Shape Transfer Learning

2. Theory Integration for Lifestyle Behavior Change in the Digital Age: An Adaptive Decision-Making Framework

4. Design of a Game-Based Training Environment to Enhance Health Care Professionals’ E–Mental Health Skills: Protocol for a User Requirements Analysis

5. Integration of Online Treatment Into the 'New Normal' in Mental Health Care in Post–COVID-19 Times: Exploratory Qualitative Study

6. Promoting Physical Activity With Self-Tracking and Mobile-Based Coaching for Cardiac Surgery Patients During the Discharge–Rehabilitation Gap: Protocol for a Randomized Controlled Trial

7. Assisting Home-Based Resistance Training for Normotensive and Prehypertensive Individuals Using Ambient Lighting and Sonification Feedback: Sensor-Based System Evaluation

8. Breast Cancer Survivors’ Experiences With an Activity Tracker Integrated Into a Supervised Exercise Program: Qualitative Study

9. Theory-based Habit Modeling for Enhancing Behavior Prediction

10. Development of a Design Framework for Metacognition in Game-Based Learning

11. Confronting Ableism in a Post-COVID World: Designing for World-Familiarity Through Acts of Defamiliarization

12. Context Matters: The Effect of Textual Tone on the Evaluation of Mediated Social Touch

13. Design Opportunities for Care Transitions in Dementia: Understanding Informal Caregivers’ Experiences Through a Practice-Informed Approach

14. Text-to-Image AI as a Catalyst for Semantic Convergence in Creative Collaborations

15. Knitting the Sea Slugs – a Demonstration of a Human-AI-Machine-Material Assemblage

16. Affective and Cognitive Reactions to Robot-Initiated Social Control of Health Behaviors

17. ‘I already forgot half of it’: Interviewing people with dementia for co-designing an intelligent system

18. Benefits of Human-AI Interaction for Expert Users Interacting with Prediction Models: a Study on Marathon Running

19. Mindful Waters: An Interactive Digital Aquarium for People with Dementia.

22. Social Robots and Society

23. Social Robots and Society

24. How Might Robots Change Us? Mechanisms Underlying Health Persuasion in Human-Robot Interaction from A Relationship Perspective: A Position Paper

25. Using AI Methods for Health Behavior Change

26. Weighted Prompt Engineering: Helpful or Hindering?

27. On the importance of social touch for senior individuals and ways to ameliorate social isolation: Lessons learned from the COVID-19 pandemic

28. Integrating technology in mental healthcare practice: A repeated cross-sectional survey study on professionals’ adoption of Digital Mental Health before and during COVID-19

30. Receiving a mediated touch from your partner vs. a male stranger: How visual feedback of touch and its sender influence touch experience

31. Integrating technology in mental healthcare practice: a repeated cross-sectional survey study on professionals' adoption of Digital Mental Health before and during COVID-19

32. Sharing Biosignals: An Analysis of the Experiential and Communication Properties of Interpersonal Psychophysiology

40. Determining Shape and Size of Personal Space of a Human when Passed by a Robot

41. Improving understandability of feature contributions in model-agnostic explainable AI tools

42. Exploring physiologic reactions to persuasive information

43. Psychophysiological reactions to persuasive messages deploying persuasion principles

44. Theory-based habit modeling for enhancing behavior prediction in behavior change support systems

45. The Influence of Personal Health Data on the Health Coaching Process

46. Physiology-based personalization of persuasive technology: a user modeling perspective

47. Door overtuigingskracht geïnduceerde fysiologie voorspelt gedeeltelijk de effectiviteit van overtuigingskracht

48. Design of a game-based training environment to enhance mental health care professionals' skills in using e-mental health: Multiple methods user requirements analysis

49. Uncovering terra incognita in the AHD design space: A review of affective haptic devices

50. Exploring views on affective haptic devices in times of COVID-19

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