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33 results on '"ANIMATORS"'

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1. Interactive multi‐character motion retargeting.

2. Learning‐based pose edition for efficient and interactive design.

3. User‐Guided Facial Animation through an Evolutionary Interface.

4. Enhanced rig-space simulation.

5. Perceptual validity in animation of human motion.

6. Temporal Transfer of Locomotion Style.

7. Interactive Simulation of Rigid Body Dynamics in Computer Graphics.

8. Controlled Metamorphosis Between Skeleton-Driven Animated Polyhedral Meshes of Arbitrary Topologies.

9. Human motion retrieval using topic model.

10. Automatically Rigging Multi-component Characters.

11. Interaction Retrieval by Spacetime Proximity Graphs.

12. Efficient camera path planning algorithm for human motion overview.

13. COGNITIVE AND BEHAVIORAL MODEL ENSEMBLES FOR AUTONOMOUS VIRTUAL CHARACTERS.

14. Simplifying Character Skins with Analytic Error Metrics.

15. PASCAL: physics augmented space canvases for animating locomotion.

16. Style subspaces for character animation.

17. Directable animation of elastic bodies with point-constraints.

18. Hand-painted animation with intelligent brushes.

19. Animated Techniques: Time and the Technological Acquiescence of Animation.

20. A framework for interactive responsive animation.

21. Perception-based Animation Rendering.

22. Constraint-based motion adaptation.

23. Image Morphing Using Deformation Techniques.

24. Combining Physically-based Simulation of Colliding Objects with Trajectory Control.

25. Sequential-goal Constraints for Computer Animation.

26. PARKLIFE: ON AVOIDING A CAREER IN AEROPLANE DESIGN AND BEING FUNNY.

27. THE BEAUTIFUL VILLAGE AND THE TRUE VILLAGE: A Consideration of Animation and the Documentary Aesthetic.

28. EVERYTHING FLOWS: Art and Animation.

29. SHEILA GRABER: EVERYONE'S AN ARTIST.

30. Implementations.

31. DEPHTOGRAPHY AND NON-LINEAR ANIMATION: The World of M Henry Jones¹.

32. Art & Design highlights.

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