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1. An embodied conversational agent coach to support societal participation learning by low-literate users.

3. Using scaffolding to formalize digital coach support for low-literate learners.

4. Hybrid collective intelligence in a human–AI society.

5. Personalized support for well-being at work: an overview of the SWELL project.

6. Towards a Theory of Longitudinal Trust Calibration in Human–Robot Teams.

7. A Feasibility Study of a Social Robot Collecting Patient Reported Outcome Measurements from Older Adults.

8. Guided or factual computer support for kidney patients with different experience levels and medical health situations: preferences and usage.

11. Reminders make people adhere better to a self-help sleep intervention.

16. Value sensitive design of a virtual assistant for workload harmonization in teams.

17. A Therapy System for Post-Traumatic Stress Disorder Using a Virtual Agent and Virtual Storytelling to Reconstruct Traumatic Memories.

18. Requirements for a virtual environment to support the social participation education of low-literates.

24. Integrating Robot Support Functions into Varied Activities at Returning Hospital Visits.

25. Mood contagion of robot body language in human robot interaction.

26. Modelling environmental and cognitive factors to predict performance in a stressful training scenario on a naval ship simulator.

34. TRADR Project: Long-Term Human-Robot Teaming for Robot Assisted Disaster Response.

39. Effects of Multimodal Feedback on the Usability of Mobile Diet Diary for Older Adults.

40. Adaptive Interfaces in Driving.

41. Modeling the Cognitive Task Load and Performance of Naval Operators.

42. Context-Aware Team Task Allocation to Support Mobile Police Surveillance.

43. Distilling Support Opportunities to Improve Urban Search and Rescue Missions.

44. Entertainment Computing in the Orbit.

45. Modelling Cognitive and Affective Load for the Design of Human-Machine Collaboration.

46. Context-Aware Notification for Mobile Police Officers.

47. Unobtrusive Multimodal Emotion Detection in Adaptive Interfaces: Speech and Facial Expressions.

48. Attuning In-Car User Interfaces to the Momentary Cognitive Load.

49. Measuring Cognitive Task Load on a Naval Ship: Implications of a Real World Environment.

50. SUPER ASSIST.

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