195 results on '"Maes, Pattie"'
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2. AI-Generated Media for Exploring Alternate Realities
3. Exploring the Impact of AI Value Alignment in Collaborative Ideation: Effects on Perception, Ownership, and Output
4. Improving Attention Using Wearables via Haptic and Multimodal Rhythmic Stimuli
5. Memoro: Using Large Language Models to Realize a Concise Interface for Real-Time Memory Augmentation
6. An Accessible, Three-Axis Plotter for Enhancing Calligraphy Learning through Generated Motion
7. NeuroCHI: Are We Prepared for the Integration of the Brain with Computing?
8. MeMic: Towards Social Acceptability of User-Only Speech Recording Wearables
9. AI Comes Out of the Closet: Using AI-Generated Virtual Characters to Help Individuals Practice LGBTQIA+ Advocacy
10. Demonstration of Joie: A Joy-based Brain-Computer Interface (BCI) with Wearable Skin Conformal Polymer Electrodes
11. Joie: a Joy-based Brain-Computer Interface (BCI)
12. Olfactory Wearables for Mobile Targeted Memory Reactivation
13. Living Bits and Radical Aminos: A Workshop on Bio-Digital Interfaces for Human-Computer Interaction
14. InExChange: Fostering Genuine Social Connection through Embodied Breath Sharing in Mixed Reality
15. Modulating Interoceptive Signals for Influencing the Conscious Experience
16. Don’t Just Tell Me, Ask Me: AI Systems that Intelligently Frame Explanations as Questions Improve Human Logical Discernment Accuracy over Causal AI explanations
17. “Picture the Audience...”: Exploring Private AR Face Filters for Online Public Speaking
18. Frisson: Leveraging Metasomatic Interactions for Generating Aesthetic Chills
19. Wemoji: Towards Designing Complementary Communication Systems in Augmented Reality
20. On Eliciting a Sense of Self when Integrating with Computers
21. Next Steps for Human-Computer Integration
22. Designing Interactions beyond Conscious Control: A New Model for Wearable Interfaces
23. Gestural-Vocal Coordinated Interaction on Large Displays
24. EmbER: A System for Transfer of Interoceptive Sensations to Improve Social Perception
25. What We Talk About When We Talk About Human-Computer Integration
26. AI-Generated Characters: Putting Deepfakes to Good Use
27. SpaceCHI 2.0: Advancing Human-Computer Interaction Systems for Space Exploration
28. Towards Enhancing Empathy Through Emotion Augmented Remote Communication
29. On Eliciting a Sense of Self when Integrating with Computers
30. A Pilot Study using Covert Visuospatial Attention as an EEG-based Brain Computer Interface to Enhance AR Interaction
31. BITxBIT: Encouraging Behavior Change with N=2 Experiments
32. BITxBIT: Encouraging Behavior Change with N=2 Experiments
33. GalVR: a novel collaboration interface using GVS
34. Wearable Wisdom: An Intelligent Audio-Based System for Mediating Wisdom and Advice
35. Wearable ESM
36. Next Steps for Human-Computer Integration
37. Your Place and Mine
38. Project Us: A Wearable for Enhancing Empathy
39. The ECHOS Platform to Enhance Communication for Nonverbal Children with Autism: A Case Study
40. GalVR: a novel collaboration interface using GVS
41. Wearable System for Personalized and Privacy-preserving Egocentric Visual Context Detection using On-device Deep Learning
42. Machinoia, Machine of Multiple Me: Integrating with Past, Future and Alternative Selves
43. The Thinking Cap
44. Physiological I/O
45. Designing AI to Work WITH or FOR People?
46. Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation
47. Tracking Diverse Feelings and Activities Encourages Self-guided Holistic Behavior Change
48. Speculating on Biodesign in the Future Home
49. SpaceCHI: Designing Human-Computer Interaction Systems for Space Exploration
50. Microbe-HCI: Introduction and Directions for Growth
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