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830 results

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1. Observations on versioning of off-the-shelf components in industrial projects (short paper)

2. Information Technology Division Technical Paper Abstracts 1995

3. From Algorithms to (Sub-)Symbolic Inferences in Multi-Agent Systems.

4. A Seminar Looking for Traces of History.

5. Foundations of information technology based on Bunge's systemist philosophy of reality

6. Standardizing the Development of Serious Games for Physical Rehabilitation: Conceptual Framework Proposal

7. Editorial: Applied Computing 2023.

8. Is Information Systems Late to the Party? The Current State of DevOps Research in the Association for Information Systems eLibrary.

9. INFORMATION TECHNOLOGY ASYMMETRY AND GAPS BETWEEN HIGHER EDUCATION INSTITUTIONS AND INDUSTRY.

10. A Serious Game to Teach Rudimentary Programming: Investigating Content Integration.

11. On IIoT and AI-based optimization.

12. Metaphor, myth and mimicry: The bases of software engineering.

13. The impact of structural source code changes on software quality.

14. An empirical evaluation of deadlock detection in software architecture specifications.

15. Specification and analysis of real-time systems with PARAGON.

16. Unintended effects of dependencies in source code on the flexibility of IT in organizations

17. A Computational Framework to Infer Human Disease-Associated Long Noncoding RNAs.

18. Understanding Exception Handling: Viewpoints of Novices and Experts.

19. A Data Envelopment Analysis-Based Approach for Data Preprocessing.

20. Software – A performing science?

21. Three empirical evaluations of a software reuse reference model.

22. A comparative study of formal verification techniques for software architecture specifications.

23. Software development cost estimation approaches – A survey.

24. Information modeling and system realization for supporting engineering education accreditation process based on polychromatic graph

25. The design and analysis of real-time systems using the ASTRAL software development environment.

26. A practical approach to implementing real-time semantics.

27. Implementasi Client-Server Pada Sistem Informasi Pengolahan Nilai Siswa Menggunakan Object-Oriented Programming

28. Data Security Platform Model in Networked Medical IT Systems based on Statistical Classifiers and ANN

29. Research on software quality data considering whole life cycle

30. Ontology Driven Software Development for Better Understanding and Maintenance of Software System

31. OLP—A RESTful Open Low-Code Platform

32. Model-driven engineering for multi-party business processes on multiple blockchains

33. Implementation of Software Product Line with .NET

34. Plug-and-Play and Reconfigurable Transport Network Architecture to Put into Practice Connectivity and Interoperability in Learning Factories

35. Definition of the Criteria for Layout of the UML Use Case Diagrams

36. Interoperability for Industrial Internet of Things Based on Service-oriented Architecture

37. Gaining Hands-on Experience via Collaborative Learning: Interactive Computer Science Courses.

38. Design and Implementation of Internet of Things Platform based on Microservice and Lightweight Container

39. MODELING OF COMPONENT-BASED SOFTWARE SYSTEMS WITH GENERALIZED NETS.

40. A Qualitative Exploration of Workarounds Related to the Implementation of National Electronic Health Records in Early Adopter Mental Health Hospitals.

41. Open-Source Software Challenges and Opportunities

42. Patience Control: A Modular and Dynamic Construction of Composite Controllers

43. Beyond traditional architecture for MDO applications: The Erlang VM and its potential

44. A comparative study on transformation of UML/OCL to other specifications

45. Service-based Semiconductor Manufacturing using the Digital Reference Ontology for Global Service Discovery

46. Customizing a Feature Ontology for Product Line Engineering within a System-of-Systems Context

47. Integration of Open Source GIS Software for Improving Decision Making in Small and Medium Companies

48. Application of professional standards for training in methods and technologies of software engineering at the higher education institutions

49. Blockchain Use Cases and Their Feasibility

50. A new framework based on features modeling and ensemble learning to predict query performance