123 results on '"Rutherford, Teomara"'
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2. Students' Discipline Specific Perceptions of Learning Practices
3. Profiles of Instructor Responses to Emergency Distance Learning
4. Cross-Domain Within- and Between-Students Antecedents to Help Seeking
5. Investigating Relations between Self-Regulated Reading Behaviors and Science Question Difficulty
6. Numeracy, Cognitive, and Motivational Predictors of Elementary Mathematics Achievement
7. Understanding Elementary Mathematics Teachers' Intention to Use a Digital Game through the Technology Acceptance Model
8. The Interplay Between Motivation and Cognition in Elementary and Middle School Mathematics
9. Dynamic relations between motivation and performance across content in a mathematics learning technology
10. Leveraging Mathematics Software Data to Understand Student Learning and Motivation during the COVID-19 Pandemic
11. Khan Academy as Supplemental Instruction: A Controlled Study of a Computer-Based Mathematics Intervention
12. The Antecedents of and Associations with Elective Replay in an Educational Game: Is Replay Worth It?
13. Construct Confounding among Predictors of Mathematics Achievement
14. Impact on Mathematics Self-Beliefs from a Mastery-Based Mathematics Software
15. Mixed feelings: Profiles of emotions among elementary mathematics students and how they function within a control-value framework
16. “I Chose Math Because…”: Cognitive interviews of a motivation measure
17. Modality motivation: Selection effects and motivational differences in students who choose to take courses online
18. The CS1 Python Bakery: A Modern 'Batteries Included' Open-Source Curriculum with All the Fixings
19. Raising the stakes: How students' motivation for mathematics associates with high- and low-stakes test achievement
20. Learning Curve Analysis in a Large-Scale, Drill-and-Practice Serious Math Game: Where Is Learning Support Needed?
21. Applying Self-regulated Learning to the Dynamic STEM Classroom
22. Links between Achievement, Executive Functions, and Self-Regulated Learning
23. Blood from a stone: Where teachers report finding time for computer-based instruction
24. Student Help-Seeking Through Utilization of Professor Office Hours
25. Low-income transfer engineering undergraduates’ benefits and costs of online learning during COVID-19
26. Making Data Science Count In and For Education
27. Is the spatial/math connection unique? Associations between mental rotation and elementary mathematics and English achievement
28. Teacher value for professional development, self-efficacy, and student outcomes within a digital mathematics intervention
29. Within and between person associations of calibration and achievement
30. The measurement of calibration in real contexts
31. Logs and Surveys of Reviewing Behaviors in an Introductory Computer Science Course: Their Motivational Antecedents and Relation to Performance
32. Raising the stakes: How students' motivation for mathematics associates with high- and low-stakes test achievement
33. Moderation and Prediction of Student Behavior in STMath by Motivation and Environment
34. Predictive Student Modelling in an Online Reading Platform
35. Grade 5 Students’ Elective Replay After Experiencing Failures in Learning Fractions in an Educational Game: When Does Replay After Failures Benefit Learning?
36. Gender differences in the measurement of mathematics motivation among Latinx students
37. Can students successfully learn at home? Learning environment predicts math performance
38. Augmented Reality-Based Cybersecurity Education on Phishing
39. Leveraging mathematics software data to understand student learning and motivation during the COVID-19 pandemic
40. Work-in-Progress-Design and Evaluation of Mixed Reality Programs for Cybersecurity Education
41. Using Clickstream Data Mining Techniques to Understand and Support First-Generation College Students in an Online Chemistry Course
42. When or what: Modeling time vs. construct in expectancy-value data
43. Academic Motivation Survey
44. Understanding Reading Behaviors of Middle School Students
45. Proposal to the Spencer Foundation: Research Grants on Education: School’s Out For . . . Spring? Understanding the Response of School Districts in the United States to COVID-19-Related Disruptions
46. Data-informed curriculum sequences for a curriculum-integrated game
47. Peeking through the classroom window
48. Motivational Correlates of Choice to Persist After Failure
49. Data-informed curriculum sequences for a curriculum-integrated game.
50. Peeking through the classroom window: a detailed data-driven analysis on the usage of a curriculum integrated math game in authentic classrooms.
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