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2,507 results on '"game"'

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1. Using a novel game-like computerised measure to test executive functioning in children

2. The Gameful Museum : developing a location-based game design framework for engagement and motivation

3. The gameful museum : authenticity and entertainment in the digital age

4. Praktiska digitala medium i historieundervisningen : En översikt av forskning om hur digitalt game-based learning kan användas för att förbättra elevernas kunskap om historieämnet

5. Gamers och Esportares självskattade livstillfredsställelse : En kvantitativ tvärsnittsstudie

6. How Did They Design This Game? Swish: Complexity and Unplayable Positions

7. The Responsibilities of Business Actors and The Legal Implications of Minors Purchasing Online Mobile Game Credits

8. Metodología Activa JICTIC para Fortalecer Competencias Comunicativas en las Estudiantes del Nivel Primaria de la I.E. Francisco Antonio de Zela-Tacna, 2023

9. Actividad física- deportiva post pandemia en estudiantes adolescentes de una institución educativa pública-Perú

10. El juego y el desarrollo cognitivo de los estudiantes

11. The light side of gaming: creativity and brain plasticity

12. Crecer jugando

13. Matematikundervisning i förskolan – toddlare urskiljer kardinalitet genom att spela lotto

14. Känslor i Spel: Level Designs Roll i Berättande : Hur level design kan användas för att skapa känslomässiga berättelser inom datorspel

15. Sensibilidad Digital: Exploraciones Transmedia en la Interacción con lo Inerte

16. Die Kunst des Spiels : eine Analyse der spielerischen Elemente in Kriminalgeschichten anhand konkreter Beispiele

17. Sound Design in Game and Film Music Scoring : Explorations of More Efficient Use of Notation and Layout

18. Designing a Greedy and Earth-Devouring Cat : Towards a Critical Feminist Approach to Gamification

19. Rollernas påverkan i ett megaspel om energisystemet : En undersökning av deltagarnas perspektiv

20. Privata skogsägares upplevelser av afrikansk svinpest i Västmanland : En kvalitativ studie

21. On Effectiveness and Efficiency of Gamified Exploratory GUI Testing

23. “ESCARP” Método de educación musical tecnológico y lúdico: implementación en pandemia y post pandemia

24. Hitzari jolasa, bizitzari arnasa: literatura tailer proposamena lehen hezkuntzako azken ziklorako

25. The effect of a novel video game on young soccer players' sports performance and attention: randomized controlled trial

26. Usability of a visual feedback system to assess and improve movement disorders related to neck pain : perceptions of physical therapists and patients

27. Implementation of a reinforcement learning system with deep q network algorithm in the amc dash mark i game

28. Becoming savvy : developing awareness of everyday politics

29. Towards a more versatile dynamic-music for video games : approaches to compositional considerations and techniques for continuous music

30. The role of edutainment in e-learning : an empirical study

31. Paths, players, places : towards an understanding of mazes and spaces in videogames

32. Impact on player action based on the correlation between environmental game sounds and arousal level

33. Using a bio-metric feedback device to enhance player experience in horror games

34. El Juego como Estrategia Didáctica para Favorecer el Desarrollo Cognitivo en el Ámbito de Relaciones Matemáticas de los Niños de 4 a 5 Años

35. How perceived toxicity of gaming communities is associated with social capital, satisfaction of relatedness, and loneliness

36. Desarrollo del pensamiento crítico en estudiantes de básica secundaria con discapacidad intelectual leve de la localidad 10 de Bogotá por medio del juego como estrategia para la enseñanza de la multiplicación y división

37. Relación entre las actividades lúdicas y la coordinación motriz en estudiantes de básica elemental

38. El juego como elemento motivador en el aula de Música

39. Pemanfatan Game Sebagai Media Belajar Pengenalan Ragam Rumah Adat Di Indonesia Berbasis Android: Indonesia

40. Estereotipos de género y educación infantil: del contexto familiar al desarrollo del juego

41. Assessing Physical Education Tutor’s Competencies in Managing Student Classroom Behaviour – A Study in the Colleges of Education in the Northern Regions, Ghana

42. Visually Difficult : The Effect of Graphics on Performative Difficulty in Games

43. Does an increase in adaptive audio lead to an increase in perceptual realism in first-person games?

44. Developing a jump platform exergame where high scores entails a high degree of movement

45. Examination of first person stealth games through content analysis andcomparison : Thief Gold compared to subsequent gamesfeaturing a similar design

46. Undersökning av virtuell verklighets varningars effektivitet utifrån spelarens perspektiv : En studie om hur effektiva virtuella verklighetsvarningar är för att förhindra användarskada

47. A Peer-to-Peer Networking Framework for Scalable Massively Multiplayer Online Game Development in Unity

48. Innovative forms of organizing an English lesson

49. Jugando a la arquitectura

50. A stochastic game of hiring and firing

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