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36 results on '"Hugo Gimbert"'

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1. Distributed Asynchronous Games With Causal Memory are Undecidable

2. Controlling a population

3. Blackwell-Optimal Strategies in Priority Mean-Payoff Games

4. Deciding the value 1 problem for probabilistic leaktight automata

5. On (Subgame Perfect) Secure Equilibrium in Quantitative Reachability Games

6. Solving Simple Stochastic Games with Few Random Vertices

9. Games on Graphs.

17. Controlling a population.

20. Controlling a Population.

34. Randomness for Free

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