1. Simulations and games for learning
- Author
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Hovardas, Tasos, ter Vrugte, Judith, Zacharia, Zacharias C., de Jong, Ton, Tierney, Robert J., Rizvi, Fazal, Ercikan, Kadriye, Instructional Technology, and Digital Society Institute
- Subjects
NLA - Abstract
Using simulations and games in education has risen sharply in the last decade, together with studies reporting on their learning effects. This article has three objectives: (a) to present the main features of simulations and games used for educational purposes as well as their hybrid forms; (b) to discuss how gamification can be employed to facilitate a transition from simulations to games; and (c) to outline some major findings and challenges underlined in the recent literature on the educational use of simulations and games with a focus on inquiry-based learning in science education.
- Published
- 2023