1. Influences of a Virtual Reality Experience on Dissociation, Mindfulness, and Self-Efficacy
- Author
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Alessandro Antonietti, Marco Guida, Stefano Mottura, and Marta Mondellini
- Subjects
Mindfulness ,Psychotherapist ,Dissociation (neuropsychology) ,Social Psychology ,050801 communication & media studies ,050109 social psychology ,Virtual reality ,User-Computer Interface ,0508 media and communications ,Surveys and Questionnaires ,Settore M-PSI/01 - PSICOLOGIA GENERALE ,Humans ,0501 psychology and cognitive sciences ,Applied Psychology ,Self-efficacy ,behavior ,Communication ,05 social sciences ,Virtual Reality ,General Medicine ,Self Efficacy ,Computer Science Applications ,Human-Computer Interaction ,Psychology ,self-efficacy ,Dissociation - Abstract
An experiment on a nonclinical sample to investigate influences of virtual reality (VR) on dissociation, mindfulness, and self-efficacy is reported. The participants were immersed for 20 minutes with a VR system in a large virtual apartment and have been charged to look around and find a set of objects previously observed on pictures. Questionnaires pre- and postimmersion were administered to measure the levels of such psychological constructs; cybersickness was assessed as well. Results showed an upward trend in dissociation and a significant increase of mindfulness after immersion in the VR environment. No influences on self-efficacy were found. Findings are discussed with reference to past studies, where a different picture emerged, by considering possible differences due to changes in technology and context.
- Published
- 2021
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