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107 results on '"Game programming"'

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1. What Is a Scientific School?

2. Creative Use of OpenAI in Education: Case Studies from Game Development.

3. Techy Tennis-- A Game beyond Reality.

4. Development of Interactive Digital Learning Multimedia Applications as Independent Learning Module in 2-Dimensional Game Programming Courses

5. Creating complex mazes quickly: Solution path first.

6. A framework for tailorable games: toward inclusive end-user development of inclusive games.

7. An Action Research Study on the Development of Object-Oriented Programming Course.

8. Computer Science Outreach Workshop and Interest Development: A Longitudinal Study

9. PyDiophantus maze game: Play it to learn mathematics or implement it to learn game programming in Python.

10. Development of Interactive Digital Learning Multimedia Applications as Independent Learning Module in 2-Dimensional Game Programming Courses

11. Positive Experiences with an Online Introductory Course in Computer Game Development.

12. Learning Programming Concepts Through Maze Game in Scratch.

13. Teaching Mixed Reality Using Video Tutorials.

14. Computer Science Outreach Workshop and Interest Development: A Longitudinal Study.

15. Enhancing Software Engineering Education with Game Design and Development.

16. A GAME BASED APPROACH TO TEACHING COMPUTER PROGRAMMING TO GENERATION Z STUDENTS.

17. Teachers' Experiences Using KODU as a Teaching Tool.

18. The final spell. 3D RPG video game demo design and art implementation supported by agile practices

19. The final Spell. 3D RPG video game demo design and development supported by agile practices final bachelor's degree project

20. An INSPIRED game programming academy for high school students.

21. Agile Methods in Game Programming based on Scrum

22. The Road towards Friendly, Classroom-Centered Interactive Digital Contents Authoring

23. Developing Computational Thinking Skills in Adolescents With Autism Spectrum Disorder Through Digital Game Programming

24. Practices of advanced programming: Tradition versus innovation.

25. Programming the Story: Interactive Storytelling System.

26. CIS CURRICULUM WITH AN EMPHASIS ON GAME PROGRAMMING, IS IT PRACTICAL?

27. Game Programming Course - Creative Design and Development.

28. Voodoo software and boundary objects in game development: How developers collaborate and conflict with game engines and art tools

29. SGDDEdu - Model of short game design document for digital educational games

30. Identifying Pathways to Computer Science : The Long-Term Impact of Short-Term Game Programming Outreach Interventions

31. Rota do Tropeiro: a cultural entertainment game for Android platform

32. A Tool for Introducing Computer Science with Automatic Formative Assessment

33. Comparing loops misconceptions in block-based and text-based programming languages at the K-12 level

34. Performance Analysis of Game Engines on Mobile and Fixed Devices

35. Keep it simple : Lowering the Barrier for Authoring Serious Games

36. Tap For Battle: Perancangan Casual Game Pada Smartphone Android

37. Mobile Game Effectiveness for Game Enthusiasts Who Have Little Spare Time to Play Games

38. The RAGE Game Software Components Repository for Supporting Applied Game Development

39. Learning project management skills through game programming

40. Languages of Play: Towards semantic foundations for game interfaces

41. UniRx and Unity 5 : Working with C# and object-oriented reactive programming

42. Developing MOBA games using the Unity game Engine

43. Integrating parson's programming puzzles into a game-based mobile learning application

44. A game engine plug-in for efficient development of investigation mechanics in serious games

45. From Cards To Digital Games:Closing the loop

46. MEnDiGa: A Minimal Engine for Digital Games

47. Programming as a performance - Live-streaming and its implications for computer science education

48. SOLO TEST OYUNU ÜZERİNDE KUYRUK LİSTESİ İLE BİR PARALEL ÖNCE-DERİNE ARAMA ALGORİTMASI

49. The Game Jam as a format for formal applied game design and development education

50. Programming, development and optimization techniques to help the programmer to enhance the code of a game

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