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Your search keyword '"Hijón-Neira, Raquel"' showing total 24 results

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24 results on '"Hijón-Neira, Raquel"'

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1. Developing and Assessing Computational Thinking in Secondary Education Using a TPACK Guided Scratch Visual Execution Environment

2. Coding in Early Years Education: Which Factors Influence the Skills of Sequencing and Plotting a Route, and to What Extent?

3. Mobile Learning to Support Computational Thinking in Initial Teacher Education: A Case Study

4. Fostering computational thinking with simulated 3D robots in secondary education.

5. Computational Thinking Measurement of CS University Students.

7. A First Approach to Co-Design a Multimodal Pedagogic Conversational Agent with Pre-Service Teachers to Teach Programming in Primary Education.

8. Recursion Removal as an Instructional Method to Enhance the Understanding of Recursion Tracing

9. Improving CS1 Programming Learning with Visual Execution Environments.

10. Prototype of a Recommendation Model with Artificial Intelligence for Computational Thinking Improvement of Secondary Education Students.

11. Models for Computer Science Teacher Preparation: Developing Teacher Knowledge

12. What Happens When Gamification Ends?

13. A case study investigating an appropriate age and plugged or unplugged approach for programming at primary school

14. Analysis of the implementation of a framework for teachers’ digital competence in preservice teacher training.

15. Coding in early years education: which factors influence the skills of sequencing and plotting a route, and to what extent?

18. FACTORS FAVORING THE DEVELOPMENT OF EDUCATIONAL APPS. USABILITY STUDY OF MOBILE APPLICATIONS TO TEACH PROGRAMMING.

19. Active learning through collaborative knowledge building using an automatic free-text scoring system in a b-learning environment.

21. A Guided Scratch Visual Execution Environment to Introduce Programming Concepts to CS1 Students.

22. Analysis of Three Methodological Approaches in the Use of Gamification in Vocational Training.

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