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2. Effects of Tablet-Based Drawing and Paper-Based Methods on Medical Students' Learning of Gross Anatomy

3. Visualization Display System of Gannan Hakka Paper-Cut Works Based on Computer Graphics Algorithm.

4. Clarke Error Grid Analysis on Graph Paper and Microsoft Excel.

5. Active Learning Strategies in Computer Graphics. Research Paper: Connecting Technology to Teaching and Learning.

6. Working Papers in Art Education, 1994-1995.

7. The New Technicians Study: Opportunities for Entry-Level Workers in Information Technology Occupations. Working Paper.

8. Working Papers for Scholarly Comics: The College Instructor's Visual Communications Advisor.

9. Trace Authored Papers from the Annual Conference on Rehabilitation Technology (13th, Washington, D.C., 1990).

10. Safety in Construction Using Virtual Reality (SAVR): A Model for Labor Safety. Working Paper Series WP-022.

11. Paper and Cube Interventions Preceded by a Three Dimensional Computer Graphics Animation To Improve Spatial Ability among Elementary Education Majors.

13. Interplay of Computer and Paper-Based Sketching in Graphic Design

14. Games as a Mode of Instruction in Object-Oriented Concepts

16. Computers & Learning: A Compendium of Papers.

18. Working Papers in Art Education, 1987.

19. Selecting and Designing Low-Cost Media for Distance Education. Papers on Information Technology No. 238.

20. Bringing Computers into College and University Teaching. Papers Presented at a Symposium Held under the Auspices of the Higher Education Research and Development Society of Australasia (Canberra, Australia, November 19, 1980).

21. Technologies for the Preservation of Prehistoric & Historic Landscapes. Background Paper.

23. Evaluation of a paper and electronic pictorial COPD action plan.

24. New Media in Higher Education. Papers on Information Technology No. 241.

25. IFLA General Conference, 1991. Workshops' Papers: Section of Geography and Map Libraries; Section of Art Libraries; Section of Children's Libraries joint with RT of Research in Reading; Children's Literature Documentation Centres (RT); Section of Libraries for the Blind joint with Section of Interlending and Document Delivery; Section of Government Information and Official Publications; Section of Information Technology; Professional Board Working Group on Management. Booklet 9.

26. Materials for a Workshop on Using Microcomputers in Evaluation and Assessment. Paper and Report Series No. 89.

27. Computer Graphic Feltboards: New Software Approaches to Children's Mathematical Exploration. Report No. 91-1, Reports and Papers in Progress.

28. The Sun Technology Papers

31. A Bibliometric Exploration of Infographics as Tools for Visual Literacy in Education

32. Printability and quality of papers coated with different binders

34. Comparing Three Input Devices for Sketching Assignments in E-Exams in Computer Science

35. Interactive paper tearing.

36. Integration of Voice, Data and Image as a Factor in Information Planning. AIR Forum 1981 Paper.

37. Relative Utility of Computerized Versus Paper-and-Pencil Tests for Predicting Job Performance

38. Interactive Computing and Graphics in Undergraduate Digital Signal Processing. Microcomputing Working Paper Series F 84-9.

40. Apple Treats. BASIC Classroom Computing Featuring Hands-On Activities and Pencil/Paper Fun.

41. Towards Enabling Blind People to Fill Out Paper Forms with a Wearable Smartphone Assistant.

42. Image-based color ink diffusion rendering.

43. Polyhedral Sculpture: The Path from Computational Artifact to Real-World Mathematical Object.

44. Demystifying Pronunciation with Animation

45. Multi-style paper pop-up designs from 3D models.

46. Foreword to the special section on best papers of the Eurographics 2022 Education Papers Program.

47. Improving Ray Tracing Understanding with Immersive Environments

48. How Visual Literacy Is Developed through Engineering Graphics Subjects

49. The Students Perspective on Using an E-Learning Platform: E-OWL

50. Graphic Arts: Orientation, Composition, and Paste-Up. Third Edition.