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Your search keyword '"GAMIFICATION"' showing total 10 results
10 results on '"GAMIFICATION"'

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1. Investigating the impact of a gamified learning analytics dashboard: Student experiences and academic achievement.

2. More than just fun and games: The role of games in postsecondary education to support self‐regulated learning.

3. Illustrating a narrative: A test of game elements in game‐like personality assessment.

4. Medical terminology guessing game: Customised learning.

5. The use of gamification in education: a bibliometric and text mining analysis.

6. Engineers at Play: Games as Teaching Tools for Undergraduate Engineering Students.

7. Assessment based on Serious Gaming Interactive Questions (SGIQ).

8. The effects of GBL and learning styles on Chinese idiom by using TUI device.

9. A mobile gamification learning system for improving the learning motivation and achievements.

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