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67 results on '"kinect"'

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1. Recognition and Scoring Physical Exercises via Temporal and Relative Analysis of Skeleton Nodes Extracted from the Kinect Sensor.

2. Assessment of ADHD Subtypes Using Motion Tracking Recognition Based on Stroop Color-Word Tests.

3. Depth-Based Measurement of Respiratory Volumes: A Review.

4. Reflectance Measurement Method Based on Sensor Fusion of Frame-Based Hyperspectral Imager and Time-of-Flight Depth Camera.

5. Assessing Walking Stability Based on Whole-Body Movement Derived from a Depth-Sensing Camera.

6. Automatic Personality Assessment through Movement Analysis.

7. Comparison of Motion Analysis Systems in Tracking Upper Body Movement of Myoelectric Bypass Prosthesis Users.

8. Validity and Reliability of Kinect v2 for Quantifying Upper Body Kinematics during Seated Reaching.

9. Neural Networks for Automatic Posture Recognition in Ambient-Assisted Living.

10. The Reliability of the Microsoft Kinect and Ambulatory Sensor-Based Motion Tracking Devices to Measure Shoulder Range-of-Motion: A Systematic Review and Meta-Analysis.

11. Upper Limb Movement Measurement Systems for Cerebral Palsy: A Systematic Literature Review.

12. Machine Learning Approach for Fatigue Estimation in Sit-to-Stand Exercise.

13. Automatic Ankle Angle Detection by Integrated RGB and Depth Camera System.

14. Optimization of 3D Point Clouds of Oilseed Rape Plants Based on Time-of-Flight Cameras.

15. Evaluation of the Azure Kinect and Its Comparison to Kinect V1 and Kinect V2.

16. Advanced Statistical Analysis of 3D Kinect Data: Mimetic Muscle Rehabilitation Following Head and Neck Surgeries Causing Facial Paresis.

17. Comparative Analysis of Kinect-Based and Oculus-Based Gaze Region Estimation Methods in a Driving Simulator.

18. The Reliability and Validity of Wearable Inertial Sensors Coupled with the Microsoft Kinect to Measure Shoulder Range-of-Motion.

19. The Validity and Reliability of the Microsoft Kinect for Measuring Trunk Compensation during Reaching.

20. Comparison of a Deep Learning-Based Pose Estimation System to Marker-Based and Kinect Systems in Exergaming for Balance Training.

21. Industrial Robot Control by Means of Gestures and Voice Commands in Off-Line and On-Line Mode.

22. Automated Measurement of Heart Girth for Pigs Using Two Kinect Depth Sensors.

23. Optimal Use of Titanium Dioxide Colourant to Enable Water Surfaces to Be Measured by Kinect Sensors.

24. Deep Learning-Based Upper Limb Functional Assessment Using a Single Kinect v2 Sensor.

25. A Novel Method of Human Joint Prediction in an Occlusion Scene by Using Low-cost Motion Capture Technique.

26. Depth Density Achieves a Better Result for Semantic Segmentation with the Kinect System.

27. Dancing Salsa with Machines-Filling the Gap of Dancing Learning Solutions.

28. A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs.

29. Bilateral Tactile Feedback-Enabled Training for Stroke Survivors Using Microsoft Kinect TM .

30. A Dynamic Time Warping Based Algorithm to Evaluate Kinect-Enabled Home-Based Physical Rehabilitation Exercises for Older People.

31. Kin-FOG: Automatic Simulated Freezing of Gait (FOG) Assessment System for Parkinson's Disease.

32. The Validity and Reliability of a Kinect v2-Based Gait Analysis System for Children with Cerebral Palsy.

33. Recognition of Fingerspelling Sequences in Polish Sign Language Using Point Clouds Obtained from Depth Images.

34. Suitability of the Kinect Sensor and Leap Motion Controller-A Literature Review.

35. Robust Mesh Denoising via Triple Sparsity.

36. Deep Attention Models for Human Tracking Using RGBD.

37. Dynamic Balance Measurement and Quantitative Assessment Using Wearable Plantar-Pressure Insoles in a Pose-Sensed Virtual Environment.

38. Ambient Intelligence Environment for Home Cognitive Telerehabilitation.

39. HemoKinect: A Microsoft Kinect V2 Based Exergaming Software to Supervise Physical Exercise of Patients with Hemophilia.

40. 3D Analysis of Upper Limbs Motion during Rehabilitation Exercises Using the Kinect TM Sensor: Development, Laboratory Validation and Clinical Application.

41. Accurate Fall Detection in a Top View Privacy Preserving Configuration.

42. Strategies to Improve Activity Recognition Based on Skeletal Tracking: Applying Restrictions Regarding Body Parts and Similarity Boundaries.

43. A Telerehabilitation System for the Selection, Evaluation and Remote Management of Therapies.

44. Body Weight Estimation for Dose-Finding and Health Monitoring of Lying, Standing and Walking Patients Based on RGB-D Data.

45. Research into Kinect/Inertial Measurement Units Based on Indoor Robots.

46. Visualization of Concrete Slump Flow Using the Kinect Sensor.

47. Exploring 3D Human Action Recognition: from Offline to Online.

48. Hazardous Object Detection by Using Kinect Sensor in a Handle-Type Electric Wheelchair.

49. An Improved Indoor Positioning System Using RGB-D Cameras and Wireless Networks for Use in Complex Environments.

50. Heart Rate Detection Using Microsoft Kinect: Validation and Comparison to Wearable Devices.

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