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1. Retrieving Real-time Information to users in Public Transport Networks: An Application to the Lisbon Bus System

2. Microblogging multimedia-based teaching methods best practices with Cirip.eu

3. The Design and Implementation of Urban Rail Transit Driving Simulation System Based on Real Scene

4. A framework for Professional citizenship education based on knowledge management principles

5. What Makes Studying Overseas unforgettable? The case of undergraduate program support at Kyushu University

6. The Statistic Indexes of Penetrating the Products Manufactured in Georgia into European Market

7. SAFEDOR–The Implementation of Risk-based Ship Design and Approval

8. Management Factors for Successful IBS Projects Implementation

9. Investigating Two Customer Lifetime Value Models from Segmentation Perspective

10. Teaching Simulation in Logistics by Using Witness and Captivate Software

11. The Influence of Spatial Perception on Control and Energetic Parameters

12. Business Information Transparency: Causes and Evaluation Possibilities

13. A Proposed Model of Photovoltaic Module in Matlab/SimulinkTM for Distance Education

14. Access of Wheelchair Users in Sportive Mega Events: The Case of Confederation Cup

15. Environmental Regulations Become Restriction or a Cause for Innovation – A Case Study of Toyota Prius and Nissan Leaf

16. The challenge of developing and maintaining curriculum innovation at higher education

17. Evaluating the English textbooks for young learners of English at Turkish primary education

18. Training senior teachers in compulsory computer based language tests

19. The effect of computer aided instruction on students’ success in solving LCM and GCF problems

20. Assessing effectiveness of the cognitive abilities and individual differences on e-learning portal usability evaluation

21. Computer aided evaluation of learning management systems

22. Media literacy courses in faculties of communication in TRNC

23. To use or not to use web 2.0 in higher education?

24. Related aspects to the impact of virtual instruments implementation in the teaching process

25. Spanish students and teachers’ preferences towards computer-based and paper-and-pencil tests at universities

26. Designing feedback to support language acquisition using the ingenio authoring tool

27. Investigating the experiences of male student English teachers in a traditional non-gender profession

28. The effect of concept mapping on meaningful learning of Atom and bonding

29. Tutors’ and students’ perceptions of what makes a good undergraduate research paper

30. A study on the relationship between pre-service teachers’ information literacy skills and their attitudes towards distance education

31. Developing an interactive virtual chemistry laboratory enriched with constructivist learning activities for secondary schools

32. Participatory management: an opportunity for human resources in education

33. Student model based on psychological models

34. Problematization of assessment in the architectural design education: First year as a case study

35. Professional child rearing advice in the early 20th century: american and international perspectives

36. Teachers’ surveillance and children's subversion: the educational implications of non-educational activities in the classroom

37. The adults non-formal environmental education (EE): A Scenario in Sabah, Malaysia

38. E-portfolios in an educational and ocupational context

39. Premio – an electronic platform for entrepreneurial training

40. Some contributions to the development of education projects in European area

41. Influence of aesthetic appreciation in development of difference, recognizing and understanding the concepts drawing, picture and sculpture at school children from 7 to 11 years

42. A mobile and web-based student learning system

43. Achievements, outcomes and proposal for global accreditation of engineering education in developing countries

44. The Assignment Brief

45. Discovering Computer-Assisted Learning Processes based on Objective Exam Score Transformations

46. Interface architecture for testing in foreign language education

47. WinQSB simulation software – a tool for professional development

48. Teachers and technology in the making: developing didactic competence

49. The level of scientific culture among Malaysian and Japanese students

50. A general purpose computer interface unit for electrical and electronics education