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1. Learning Newtonian mechanics with an intrinsically integrated educational game.

2. A bibliometric analysis of studies on technology‐supported learning environments: Hot topics and frontier evolution.

3. Understanding variation in children's reading comprehension: A dynamic approach.

4. Predicting fraction and algebra achievements online: A large‐scale longitudinal study using data from an online learning environment.

5. The fear of big brother: The potential negative side‐effects of proctored exams.

6. Expert examples and prompted reflection in learning with self‐generated concept maps.

7. Responsiveness to a game‐based intervention to enhance reading efficiency in first graders.

8. Instructing students on effective sequences of examples and problems: Does self‐regulated learning improve from knowing what works and why?