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1. Interface Compilation: Steps Toward Compiling Program Interfaces as Languages.

2. A VDM Case Study in mural.

3. System Structure Analysis: Clustering with Data Bindings.

4. A Relational Representation of an Abstract Type System.

5. Formal Grammar and Human Factors Design of an Interactive Graphics System.

6. An Observe-Model-Exercise* Paradigm to Test Event-Driven Systems with Undetermined Input Spaces.

7. Refactoring the Aspectizable Interfaces: An Empirical Assessment.

8. The Möbius Framework and Its Implementation.

9. Visual Language Compiler.

10. Parallel Computing Optimization in the Apollo Domain Network.

11. The Common Ada Programming Support Environment (APSE) Interface Set (CATS).

12. Experiences with a Feedback Version Development Methodology.

13. A Testbed for Configuration Management Policy Programming.

14. Automatic Support for Usability Evaluation.

15. On Criteria for Module Interfaces.

16. Experience with Charlotte: Simplicity and Function in a Distributed Operating System.

17. The AdaPIC Tool Set: Supporting Interface Control and Analysis Throughout the Software Development Process.

18. A Resource Sharing System for Personal Computers in a LAN: Concepts, Design, and Experience.

19. Adaptation of Service Protocols Using Process Algebra and On-the-Fly Reduction Techniques.

20. Interface Grammars for Modular Software Model Checking.

21. Foundations of the Trace Assertion Method of Module Interface Specification.

22. Where Do Operations Come From? A Multiparadigm Specification Technique.

23. A Software Size Model.

24. Preserving Abstraction in Concurrent Programming.

25. Representing Roles in Universal Scheme Interfaces.

26. A Unifying Approach to the Design of a Secure Database Operating System.

27. An Application of a Method for Analysis of Cyclic Programs.