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1. Temporal Frequency of Flickering-Distortion Optimized Video Halftoning for Electronic Paper.

2. Structure-Guided Cross-Attention Network for Cross-Domain OCT Fluid Segmentation.

3. Blind VQA on 360° Video via Progressively Learning From Pixels, Frames, and Video.

4. Coarse-to-Fine Contrastive Self-Supervised Feature Learning for Land-Cover Classification in SAR Images With Limited Labeled Data.

5. PDNet: Toward Better One-Stage Object Detection With Prediction Decoupling.

6. Action Keypoint Network for Efficient Video Recognition.

7. Dense Pixel-Level Interpretation of Dynamic Scenes With Video Panoptic Segmentation.

8. PNRNet: Physically-Inspired Neural Rendering for Any-to-Any Relighting.

9. An Efficient Sampling-Based Attention Network for Semantic Segmentation.

10. Delving Deeper Into Pixel Prior for Box-Supervised Semantic Segmentation.

11. Learning From Pixel-Level Label Noise: A New Perspective for Semi-Supervised Semantic Segmentation.

12. Camouflaged Instance Segmentation In-the-Wild: Dataset, Method, and Benchmark Suite.

13. Structural Similarity-Based Nonlocal Variational Models for Image Restoration.

14. Polarization Guided Specular Reflection Separation.

15. MGG: Monocular Global Geolocation for Outdoor Long-Range Targets.

16. SCG: Saliency and Contour Guided Salient Instance Segmentation.

17. Salient Object Detection Based on Visual Perceptual Saturation and Two-Stream Hybrid Networks.

18. A Framework for Hexagonal Image Processing Using Hexagonal Pixel-Perfect Approximations in Subpixel Resolution.

19. Weakly-Supervised Salient Object Detection With Saliency Bounding Boxes.

20. Enhancing ISAR Image Efficiently via Convolutional Reweighted l 1 Minimization.

21. Layer-Output Guided Complementary Attention Learning for Image Defocus Blur Detection.

22. Adversarial Training for Solving Inverse Problems in Image Processing.

23. Harmonic Feature Activation for Few-Shot Semantic Segmentation.

24. Adversarial Attack Against Deep Saliency Models Powered by Non-Redundant Priors.

25. Enhancement and Speedup of Photometric Compensation for Projectors by Reducing Inter-Pixel Coupling and Calibration Patterns.

26. Hyperspectral Imagery Classification via Stochastic HHSVMs.

27. Fine-Grained Spatial Alignment Model for Person Re-Identification With Focal Triplet Loss.

28. Watershed-Based Superpixels With Global and Local Boundary Marching.

29. FADE: Feature Aggregation for Depth Estimation With Multi-View Stereo.

30. PiCANet: Pixel-Wise Contextual Attention Learning for Accurate Saliency Detection.

31. Rate Control for Video-Based Point Cloud Compression.

32. Steerable ePCA: Rotationally Invariant Exponential Family PCA.

33. Deep Recognition of Vanishing-Point-Constrained Building Planes in Urban Street Views.

34. Learning to Reconstruct and Understand Indoor Scenes From Sparse Views.

35. A New Polyphase Down-Sampling-Based Multiple Description Image Coding.

36. NLH: A Blind Pixel-Level Non-Local Method for Real-World Image Denoising.

37. A Blind Multiscale Spatial Regularization Framework for Kernel-Based Spectral Unmixing.

38. PhaseNet 2.0: Phase Unwrapping of Noisy Data Based on Deep Learning Approach.

39. A Novel Saliency Detection Algorithm Based on Adversarial Learning Model.

40. Dynamic Random Walk for Superpixel Segmentation.

41. Learned Image Downscaling for Upscaling Using Content Adaptive Resampler.

42. High Quality Light Field Extraction and Post-Processing for Raw Plenoptic Data.

43. 50 FPS Object-Level Saliency Detection via Maximally Stable Region.

44. Local Regression Ranking for Saliency Detection.

45. Pothole Detection Based on Disparity Transformation and Road Surface Modeling.

46. Unambiguous Scene Text Segmentation With Referring Expression Comprehension.

47. Weaklier Supervised Semantic Segmentation With Only One Image Level Annotation per Category.

48. Multipatch Unbiased Distance Non-Local Adaptive Means With Wavelet Shrinkage.

49. Temporally Coherent Video Harmonization Using Adversarial Networks.

50. Occlusion-Aware Depth Map Coding Optimization Using Allowable Depth Map Distortions.