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1. Reversing: A Fundamental Idea in Computer Science

2. In Search of Gender-Free Paradigms for Computer Science Education.

3. Process as Content in Computer Science Education: Empirical Determination of Central Processes

4. Debugging: A Review of the Literature from an Educational Perspective

5. Non-Determinism: An Abstract Concept in Computer Science Studies

6. Online Computer Science Education in Australasia

7. Model Railroading and Computer Fundamentals

8. Knowing What I Know: An Investigation of Undergraduate Knowledge and Self-Knowledge of Data Structures

9. Towards a Framework for Characterising Concurrent Comprehension

10. Applying Software Design Methodology to Instructional Design

11. Java Facilities for Automating Analysis, Feedback and Assessmentof Laboratory Work.

12. Approaches to the Implementation of Generic Graduate Attributes in Australian ICT Undergraduate Education.

13. Problem-Based Learning for Foundation Computer Science Courses.

14. Women planning to major in computer science: Who are they and what makes them unique?

15. CSE Special Australasian Issue—Guest Editorial.

16. Teaching in the current higher education environment: perceptions of IT academics.

17. A Personal Theory of Teaching Computing Through Final Year Projects.

18. Reflections on International Projects in Undergraduate CS Education.

19. A Large-Scale Software Engineering Group Project at the Universityof the West of England, Bristol.

20. Editorial/Introduction.

21. Experiments with Industry's “Pair-Programming” Model in the Computer Science Classroom.

22. Computer science students’ use of the internet for academic purposes: difficulties and learning processes.

23. Women planning to major in computer science: Who are they and what makes them unique?

24. Student engagement in first year of an ICT degree: staff and student perceptions.

25. The dissemination of pedagogical patterns.

26. A Framework for Teaching Software Development Methods.

27. Computer Science Distance Education Experience in Hawaii.

28. Opinions on computing education in Korean K-12 system: higher education perspective

29. SPREAD: A Distributed Simulation Toolkit.

30. Maximizing Learning Outcomes of Computer Science Projects.

31. Integrating Software Engineering into Introductory Computer Science Courses.

32. Teaching in the current higher education environment: perceptions of IT academics