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1. Nested Papercrafts for Anatomical and Biological Edutainment.

2. Effective Use of Likert Scales in Visualization Evaluations: A Systematic Review.

3. A Survey of Human‐Centered Evaluations in Human‐Centered Machine Learning.

4. Immersive Analytics with Abstract 3D Visualizations: A Survey.

5. GLS‐PIA: n‐Dimensional Spherical B‐Spline Curve Fitting based on Geodesic Least Square with Adaptive Knot Placement.

6. Raster‐to‐Graph: Floorplan Recognition via Autoregressive Graph Prediction with an Attention Transformer.

7. A Survey of Procedural Modelling Methods for Layout Generation of Virtual Scenes.

8. Optimizing Grid Layouts for Level‐of‐Detail Exploration of Large Data Collections.

9. Six methods for transforming layered hypergraphs to apply layered graph layout algorithms.

10. Of Course it's Political! A Critical Inquiry into Underemphasized Dimensions in Civic Text Visualization.

11. One Step Further Beyond Trilinear Interpolation and Central Differences: Triquadratic Reconstruction and its Analytic Derivatives at the Cost of One Additional Texture Fetch.

12. EHR STAR: The State‐Of‐the‐Art in Interactive EHR Visualization.

13. Detailed Eye Region Capture and Animation.

14. Sketching Vocabulary for Crowd Motion.

15. A Second‐Order Explicit Pressure Projection Method for Eulerian Fluid Simulation.

16. Stability analysis of explicit MPM.

17. Front Matter.

18. BubbleFormer: Bubble Diagram Generation via Dual Transformer Models.

19. Generating Parametric BRDFs from Natural Language Descriptions.

20. Fabricatable 90° Pop‐ups: Interactive Transformation of a 3D Model into a Pop‐up Structure.

21. Deep Learning for Scene Flow Estimation on Point Clouds: A Survey and Prospective Trends.

22. Visual Parameter Space Exploration in Time and Space.

23. Visualizing and Interacting with Geospatial Networks: A Survey and Design Space.

24. Real‐Time Rendering of Eclipses without Incorporation of Atmospheric Effects.

25. Error Analysis of Photometric Stereo with Near Quasi‐Point Lights.

26. Transforming an Adjacency Graph into Dimensioned Floorplan Layouts.

27. Visualization in Astrophysics: Developing New Methods, Discovering Our Universe, and Educating the Earth.

28. Data to Physicalization: A Survey of the Physical Rendering Process.

29. Accessible Visualization: Design Space, Opportunities, and Challenges.

30. Physically‐based Book Simulation with Freeform Developable Surfaces.

31. Visual Analytics on Network Forgetting for Task‐Incremental Learning.

32. Process and Pitfalls of Online Teaching and Learning with Design Study "Lite" Methodology: A Retrospective Analysis.

33. Chart Question Answering: State of the Art and Future Directions.

34. Exploring Effects of Ecological Visual Analytics Interfaces on Experts' and Novices' Decision‐Making Processes: A Case Study in Air Traffic Control.

35. Streaming Approach to In Situ Selection of Key Time Steps for Time‐Varying Volume Data.

36. Front Matter.

37. Neural Fields in Visual Computing and Beyond.

38. Interaction Fields: Intuitive Sketch‐based Steering Behaviors for Crowd Simulation.

39. Learning Spectral Unions of Partial Deformable 3D Shapes.

40. Dynamic Combination of Crowd Steering Policies Based on Context.

41. MoCo‐Flow: Neural Motion Consensus Flow for Dynamic Humans in Stationary Monocular Cameras.

42. Front Matter.

43. Non‐Euclidean Sliced Optimal Transport Sampling.

44. A Survey on Realistic Virtual Human Animations: Definitions, Features and Evaluations.

45. TRIPS: Trilinear Point Splatting for Real‐Time Radiance Field Rendering.

46. Physically Based Real‐Time Rendering of Atmospheres using Mie Theory.

47. State of the Art on Diffusion Models for Visual Computing.

48. Cues to fast‐forward collaboration: A Survey of Workspace Awareness and Visual Cues in XR Collaborative Systems.

49. DivaTrack: Diverse Bodies and Motions from Acceleration‐Enhanced Three‐Point Trackers.

50. Hierarchical Co‐generation of Parcels and Streets in Urban Modeling.