Search

Showing total 56 results
56 results

Search Results

1. The Real-Time Process Algebra (RTPA).

2. Process-Based Software Engineering: Building the Infrastructures.

3. Testing Processes of Web Applications.

4. Mediating the Internet.

5. JAAFAAR: A Web-Based Multi-Agent Toolkit for Collective Research.

6. Towards a General Component Model for Web-Based Applications.

7. Graphical Transformation of Multimedia XML Documents.

8. Metaphor, myth and mimicry: The bases of software engineering.

9. From conceptual modelling to requirements engineering.

10. Editors' introduction: Comparative software engineering: Review and perspectives.

11. On coping with real-time software dynamic inconsistency by built-in tests.

12. Specification and analysis of real-time systems with PARAGON.

13. Software engineering education: Rôles of formal specification and design calculi.

14. Utilizing patterns and pattern languages in education.

15. Why don’t they practice what we preach?

16. The first decade of an undergraduate degree programme in software engineering.

17. The measurement of software design quality.

18. Internet Software Engineering: A Different Class of Processes.

19. A Comparative Review of Process-Centered Software Engineering Environments.

20. An Architecture for Supporting Multi-Device, Client-Adaptive Services.

21. Using UML Profiles for Documenting Web-Based Application Frameworks.

22. A Framework for Evaluating Distributed Object Models and its Application to Web Engineering.

23. Engineering Web-Based Systems with UML Assets.

24. Views and Patterns in E-Commerce Application Design.

25. Object-Oriented Design Structures in Web Application Models.

26. OPM/Web – Object-Process Methodology for Developing Web Applications.

27. Web-Based Support for Cooperative Software Engineering.

28. Developing and Maintaining an Object-Oriented Distributed Multimedia Information System.

29. JACIE – an Authoring Language for Rapid Prototyping Net-Centric, Multimedia and Collaborative Applications.

30. Experiences Using Domain Specific Techniques within Multimedia Software Engineering.

31. Using WinWin Quality Requirements Management Tools: A Case Study.

32. Rules and Tools for Software Evolution Planning and Management.

33. Mapping software: Are we nearing standardization?

34. An approach for pattern oriented software development based on a design handbook.

35. A comparative study of formal verification techniques for software architecture specifications.

36. Software – A performing science?

37. Three empirical evaluations of a software reuse reference model.

38. Software development cost estimation approaches – A survey.

39. A comparative analysis of hardware and software fault tolerance: Impact on software reliability engineering.

40. Object modelling languages: An evaluation and some key expectations for the future.

41. Pinnacles of software engineering: 25 years of formal methods.

42. A practical approach to implementing real-time semantics.

43. The design and analysis of real-time systems using the ASTRAL software development environment.

44. An empirical evaluation of deadlock detection in software architecture specifications.

45. Using formal methods for teaching software engineering: a tool-based approach.

46. Improving academic software engineering projects: A comparative study of academic and industry projects.

47. A stakeholder win–win approach to software engineering education.

48. Opportunities for software engineering education.

49. Systems engineering for software engineers.

50. Current accreditation, certification, and licensure activities related to software engineering.