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26 results on '"Chowanda, Andry"'

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1. Data-Efficient Reinforcement Learning with Data Augmented Episodic Memory.

2. Feasible Technology for Augmented Reality in Fashion Retail by Implementing a Virtual Fitting Room.

3. The Application of Augmented Reality to Generate Realistic Interaction in the Property Sector.

4. Implementation of Augmented Reality in Android-based Application to Promote Indonesian Tourism.

5. Exploring deep learning algorithm to model emotions recognition from speech.

6. Clustering models for hospitals in Jakarta using fuzzy c-means and k-means.

7. The efficacy of virtual reality exposure therapy (VRET) with extra intervention for treating PTSD symptoms.

8. Facial expression recognition using bidirectional LSTM - CNN.

9. Exploring Text-based Emotions Recognition Machine Learning Techniques on Social Media Conversation.

10. Designing Serious Games to Teach Ethics to Young Children.

11. Enhancing Player Experience in Game With Affective Computing.

12. The Mobile Life Simulator for Introducing the Career as a Professional Player in E-Sport.

13. Linear and Nonlinear Model of Brain Tumor Growth Simulation Using Finite Difference Method.

14. Spatial autoregressive (SAR) model for average expenditure of Papua Province.

15. Implementation of Optical Character Recognition using Tesseract with the Javanese Script Target in Android Application.

16. Deep Learning for Visual Indonesian Place Classification with Convolutional Neural Networks.

17. Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing.

18. Designing an Emotionally Realistic Chatbot Framework to Enhance Its Believability with AIML and Information States.

19. Generative Indonesian Conversation Model using Recurrent Neural Network with Attention Mechanism.

20. Teaching Social Critique to Adults with A Desktop Horror Myth Game.

21. Facial Expression Recognition as Dynamic Game Balancing System.

22. NYAM: An Android Based Application for Food Finding Using GPS.

23. Forming of Dyadic Conversation Dataset for Bahasa Indonesia.

24. Location-based game to enhance player’s experience in survival horror game.

25. Recurrent Neural Network to Deep Learn Conversation in Indonesian.

26. PREFACE.

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