151 results
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2. Method for manufacturing ergonomic bespoke external breast prostheses using low-cost computer-aided technology
3. Older people’s perceptions and self-reported usage of the mobile app, “Hear Me Now”: a feasibility study
4. Teachers' perceived usefulness of assistive technology in Ontario classrooms
5. Immersive robotic telepresence system to support a person with intellectual and motor disabilities perform a daily task: a case study
6. Editing assistance tool validation for English language learners
7. Design your life: user-initiated design of technology to empower autistic young adults
8. Structural accessibility barriers and service gaps facing refugees with disabilities in the United States
9. A secondary analysis of the library profession’s self-reported competence and comfort in working with patrons with disabilities
10. Assistive technology and schizophrenia
11. Determinants of information communication and smart home automation technology adoption for aging-in-place
12. Assistive technology for people with PIMD in challenging scenarios
13. Peer production by persons with disabilities – opening 3D-printing aids to everybody in an inclusive MakerSpace
14. SiLearn: an intelligent sign vocabulary learning tool
15. Supporting the information journey of students with disabilities through accessible learning materials
16. Screen navigation system for visually impaired people
17. Assisted living technologies and the consumer market: how is it developing?
18. Force and motion control of a tendon-driven hand exoskeleton actuated by shape memory alloys
19. Evaluating a computer-training program for individuals with physical disabilities
20. A technology-aided program for helping persons with Alzheimer’s disease perform daily activities
21. PROCEE: a PROstate Cancer Evaluation and Education serious game for African Caribbean men
22. Acceptance of seniors towards automatic in home fall detection devices
23. Use of a sonification system for science learning by people who are blind
24. Recognizing voice: the child with autism spectrum disorder
25. Evaluating Unity created teaching simulations within occupational therapy
26. Indoor navigation with smart phone IMU for the visually impaired in university buildings
27. An instrument to measure mobile shower commode usability: the eMAST 1.0
28. Towards full digital inclusion: the ENTELIS manifesto against the digital divide
29. A conceptual valuation framework (VF) for home telecare system devices
30. Self‐care, plesio‐care, telecare and m‐care: a new assisted living model
31. Ambiguous keyboards for AAC
32. Robots, social networking sites and multi‐user games: using new and existing assistive technologies to promote human flourishing
33. SPAs (smart phone applications) – a new form of assistive technology
34. The impact of ICT services on perceptions of the quality of life of older people
35. Graphic symbols for all: using symbols in developing the ability of questioning in young children
36. Usability and abandonment of assistive technology
37. Accessible digital assessments for students with disabilities: specification, formats and implementation in schools
38. User requirements for an ICT‐based system to provide care, support and information access for older people in the community
39. A Deaf‐centred E‐Learning Environment (DELE): challenges and considerations
40. A proposed framework for decision‐making for assistive communication technology support: many perspectives, but one common goal
41. The role of credibility in the design of mobile solutions to enhance the social skill‐set of teenagers diagnosed with autism
42. Changing the state of mind of postgraduate students about technology, disability and inclusive education: theory or practice?
43. GPS and IMU (inertial measurement unit) as a navigation system for the visually impaired in cities
44. Using QR codes to aid accessibility in a museum
45. Home modification guidelines as recommended by visually impaired people
46. “Black white zebra orange orange”: how children with autism make use of computer‐based voice output communication aids in their language and communication at school
47. Realistic expectations with brain computer interfaces
48. Impact and economic assessment of assistive technology in care homes in Norfolk, UK
49. Evaluating user experiences in rehabilitation games
50. Can iDevices help teaching assistants support pupils with ASD?
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