8 results on '"Ash, James"'
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2. Technologies of Captivation: Videogames and the Attunement of Affect.
3. Attention, Videogames and the Retentional Economies of Affective Amplification.
4. Technology, technicity, and emerging practices of temporal sensitivity in videogames.
5. Cultural Geography and Videogames.
6. Teleplastic technologies: charting practices of orientation and navigation in videogaming.
7. Videogames, visuality and screens: reconstructing the Amazon in physical geographical knowledge.
8. Emerging spatialities of the screen: video games and the reconfiguration of spatial awareness.
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