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1. A mobile game‐based app to facilitate learners' motivation and achievement in learning Chinese reading activities: An individual differences perspective.

2. Virtual reality in problem‐based learning contexts: Effects on the problem‐solving performance, vocabulary acquisition and motivation of English language learners.

3. Clinical Effectiveness of a Self‐Regulation Theory–Based Self‐Management Intervention for Adults With Knee Osteoarthritis: A Long‐Term Follow‐Up.

4. Knowledge and attitudes of pediatric clinicians regarding pediatric pain management.

5. Multiple brief training sessions to improve nurses' knowledge, attitudes, and confidence regarding nursing care of older adults with depression in long‐term care facilities.

6. Nurses' confidence in providing and managing care for older persons with depressive symptoms or depression in long-term care facilities: A national survey.

7. Effectiveness of two types of incontinence rehabilitation exercises: A pilot study.

8. Development and validation of a Chinese medication literacy measure.

9. Development and testing of a scale for assessing the quality of home nursing.

10. Nursing Job Rotation Stress Scale development and psychometric evaluation.

11. Development of children's creativity and manual skills within digital game-based learning environment.