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1. Lecturers' Perceptions of the Leaving Certificate Computer Science Curriculum and its Influence on Higher Education in Ireland.

2. Arguing for Computer Science in the School Curriculum.

3. A review of Computer Science resources for learning and teaching with K-12 computing curricula: an Australian case study.

4. OER Approach for Specific Student Groups in Hardware-Based Courses.

5. Keeping logic in the trivium of computer science: a teaching perspective.

6. Computer science learning made interactive — A one-week alice summer computing workshop for K-12 teachers.

7. Informatics meets foreign languages COOL ideas for a cross-curricular cooperation

8. The Company Approach to Software Engineering Project Courses.

9. Teacher agency and learner agency in teaching and learning a new school subject, Leaving Certificate Computer Science, in Ireland: Considerations for teacher education.

10. Introducing a virtual learning environment and learning objects into higher education courses.

11. Integrating Multimedia Technology into the Undergraduate Curriculum.

12. A computer science and robotics integration model for primary school: evaluation of a large-scale in-service K-4 teacher-training program.

14. The Need to Start Research Education Early.

15. Computer Science Education of Public Universities in Kabul versus Required Competencies in the Local Job Market.

16. ASSESSING PERCEIVED DIGITAL LITERACY BETWEEN COMPUTER SCIENCE MAJORS AND INFORMATION SYSTEMS MAJORS: A PILOT STUDY.

17. Computational thinking in compulsory education: Towards an agenda for research and practice.

18. The MORPG-based Learning System for Multiple Courses: A Case Study on Computer Science Curriculum.

19. Collaboration, Collusion and Plagiarism in Computer Science Coursework.

20. Using educational software to support collective thinking and test hypotheses in the computer science curriculum.

21. Learning Outcomes Assessment Matrix (LOAM): A Software-Supported Process for Identifying and Scaffolding Complex Learning Outcomes.

22. Games and machine learning: a powerful combination in an artificial intelligence course.

23. A comprehensive survey on the status of social and professional issues in United States undergraduate computer science programs and recommendations.

24. Fertile Zones of Cultural Encounter in Computer Science Education.

25. Know Your Discipline: Teaching the Philosophy of Computer Science.

26. Ants Go Marching—Integrating Computer Science into Teacher Professional Development with NetLogo.

27. Just Try.