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1. Computer Science Teacher Professional Development in the United States: A Review of Studies Published between 2004 and 2014

2. Conceptual Development in Early-Years Computing Education: A Grounded Cognition and Action Based Conceptual Framework

3. A Systematic Review of 'Hour of Code' Research

4. Take Space, Make Space: How Students Use Computer Science to Disrupt and Resist Marginalization in Schools

5. Review of Measurements Used in Computing Education Research and Suggestions for Increasing Standardization

6. Interpersonal Process Recall: A Novel Approach to Illuminating Students' Software Development Processes

7. Assessing Individual Contributions to Software Engineering Projects: A Replication Study

8. Developing the Next Generation of Diverse Computer Scientists: The Need for Enhanced, Intersectional Computing Identity Theory

9. An Evaluation of a Professional Learning Network for Computer Science Teachers

10. Rac(e)ing to Computer Science for All: How Teachers Talk and Learn about Equity in Professional Development

11. Helping Teachers Make Equitable Decisions: Effects of the TEC Rubric on Teachers' Evaluations of a Computing Curriculum

12. A Principled Approach to Designing Computational Thinking Concepts and Practices Assessments for Upper Elementary Grades

13. Static Analysis of Programming Exercises: Fairness, Usefulness and a Method for Application

14. Embedded Design: Engaging Students as Active Participants in the Learning of Human-Centered Design Practices

15. Women in Coding Boot Camps: An Alternative Pathway to Computing Jobs

16. The Curious Case of Loops

17. Languages, Literacies and Literate Programming: Can We Use the Latest Theories on How Bilingual People Learn to Help Us Teach Computational Literacies?

18. The Effects of Integrating Service Learning into Computer Science: An Inter-Institutional Longitudinal Study

19. A Review of Computer Science Resources for Learning and Teaching with K-12 Computing Curricula: An Australian Case Study

20. A Blended Learning Approach for Teaching Computer Programming: Design for Large Classes in Sub-Saharan Africa

21. Reversing: A Fundamental Idea in Computer Science

22. A Classification of Recent Australasian Computing Education Publications

23. Implementations of the CC'01 Human-Computer Interaction Guidelines Using Bloom's Taxonomy

24. Reductive Thinking in Computer Science

25. Essential Use Cases for Pedagogical Patterns

26. Multi-Agent Systems Design for Novices

27. Understanding Professional Learning for Computing Teachers from the Perspective of Situated Learning

28. An Ecosystem Approach to Teacher Professional Development within Computer Science

29. Influence of Programming Style in Transformation Bad Smells: Mining of ETL Repositories

30. A Call for Action (Research): Applying Science Education Research to Computer Science Instruction

31. A Wittgenstein Approach to the Learning of OO-Modeling

32. Women Planning to Major in Computer Science: Who Are They and What Makes Them Unique?

33. Expanding Capacity and Promoting Inclusion in Introductory Computer Science: A Focus on Near-Peer Mentor Preparation and Code Review

34. In Search of Gender-Free Paradigms for Computer Science Education.

35. Effective Compiler Error Message Enhancement for Novice Programming Students

36. Identification and Addressing Reduction-Related Misconceptions

37. Teaching and Learning Recursive Programming: A Review of the Research Literature

38. Motivational and Metacognitive Feedback in SQL-Tutor

39. Opinions on Computing Education in Korean K-12 System: Higher Education Perspective

40. Metonymy and Reference-Point Errors in Novice Programming

41. Mastering Cognitive Development Theory in Computer Science Education

42. Robotics for Computer Scientists: What's the Big Idea?

43. Mindstorms Robots and the Application of Cognitive Load Theory in Introductory Programming

44. Introduction to Autonomous Mobile Robotics Using 'Lego Mindstorms' NXT

45. Editorial.

46. Pair Programming and Secondary School Girls' Enjoyment of Programming and the Subject Information Technology (IT)

47. On Valuing Peers: Theories of Learning and Intercultural Competence

48. Supporting and Structuring 'Contributing Student Pedagogy' in Computer Science Curricula

49. Phenomenography and Grounded Theory as Research Methods in Computing Education Research Field

50. Discourse Analysis of Teaching Computing Online