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1. PROGRAMMING COMPLEX PSYCHOPHYSIOLOGIC EXPERIMENTS WITH PUNCHED PAPER TAPE: A METHODOLOGICAL APPROACH.

2. The sorting techniques: a tutorial paper on card sorts, picture sorts and item sorts.

3. Livelihoods, conflict and aid programming: is the evidence base good enough?

4. A comparison of concurrent programming and cooperative multithreading<FN>A preliminary version of this paper appeared in Euro–Par 2000, held in Munich, Germany, August 2000 </FN>.

5. Strategies for the efficient exploitation of loop-level parallelism in Java<FN>Preliminary versions of the material presented in this paper appeared in the proceedings of the ACM 2000 Java Grande Conference and The Second Workshop on Java for High Performance Computing (ICS'2000). </FN>

6. The Open Runtime Platform: a flexible high-performance managed runtime environment<FNR></FNR><FN>An earlier version of this paper was published online [1] </FN>.

7. Preamble computation in automated test case generation using constraint logic programming<FNR></FNR><FN>A version of this paper was originally presented at SoftTest II: The Second U.K. Workshop on Software Testing Research, held at the University of York, U.K., 4–5 September 2003. It is reproduced here in modified form with the permission of the Workshop organizers </FN>

8. High-level data races<FN>An earlier version of this paper was originally presented at the First International Workshop on Verification and Validation of Enterprise Information Systems, held at Angers, France on 22 April 2003. It is reproduced here in modified form with the permission of the Workshop organizers and the publishers of the proceedings, ICEIS. </FN>

9. Fair Evaluation of Orientation‐Averaging Techniques in Light‐Scattering Simulations: Comment on "Evaluation of Higher‐Order Quadrature Schemes in Improving Computational Efficiency for Orientation‐Averaged Single‐Scattering Properties of Nonspherical Ice Particles" by Fenni et al

10. Computers and Qualitative Data Analysis: Paper, Pens, and Highlighters vs. Screen, Mouse, and Keyboard.

11. Response to ‘More comments on: A cohesion measure for object-oriented classes’(The more extensive paper can be found at http://salmosa.kaist.ac.kr).

12. Interface mutation<FN>A version of this paper was originally presented at Mutation 2000, a Symposium on Mutation Testing, held in San Jose, California, 6–7 October 2000. It is reproduced here in modified form with the permission of the Symposium organizers. </FN>

13. Investigating the effectiveness of object-oriented testing strategies using the mutation method<FN>A version of this paper was originally presented at Mutation 2000, a Symposium on Mutation Testing, held in San Jose, California, 6–7 October 2000. It is reproduced here in modified form with the permission of the Symposium organizers. </FN>

14. Unit and integration testing strategies for C programs using mutation<FN>A version of this paper was originally presented at Mutation 2000, a Symposium on Mutation Testing, held in San Jose, California, 6–7 October 2000. It is reproduced here in modified form with the permission of the Symposium organizers. </FN>

15. Focus section on program debugging.

16. Combining computer vision and standardised protocols for improved measurement of live sea urchins for research and industry.

17. Davids versus Goliaths: Epigenetic dynamics and structural change in the Swedish innovation system.

18. Hack it with EDUCHIC! Educational hackathons and interdisciplinary challenges—Definitions, principles, and pedagogical guidelines.

19. Programming as a language for young children to express and explore mathematics in school.

20. GOOGLE'S Duplex: Pretending to be human.

21. Resource provisioning in Science Clouds: Requirements and challenges.

22. Industrial experiences from evolving measurement systems into self‐healing systems for improved availability.

23. Using multimodal learning analytics to understand effects of block‐based and text‐based modalities on computer programming.

24. An architecture refactoring approach to reducing software hierarchy complexity.

25. A computational model of bounded developable surfaces with application to image-based three-dimensional reconstruction.

26. Reliability‐based calibration of design code formulas: Application to shear resistance formulas for reinforced concrete members without shear reinforcement.

27. The effect of automatic assessment on novice programming: Strengths and limitations of existing systems.

28. Code the mime: A 3D programmable charades game for computational thinking in MaLT2.

29. Threshold concepts, conceptions and skills: Teachers' experiences with students' engagement in functions.

30. Introduction to the special section: Teaching critical GIS | Teaching GIS critically.

31. Compilation of MATLAB computations to CPU/GPU via C/OpenCL generation.

32. Challenges in the development of green and sustainable software for software multisourcing vendors: Findings from a systematic literature review and industrial survey.

33. Query expansion based on statistical learning from code changes.

34. Modified covariance intersection for data fusion in distributed nonhomogeneous monitoring systems network.

35. So What Is in an Earth System Model?

36. Students' interest in Scratch coding in lower secondary mathematics.

37. Revising the computer programming attitude scale in the context of attitude ambivalence.

38. Machines and metaphors: Challenges for the detection, interpretation and production of metaphors by computer programs.

39. Direct pseudo-spectral method for optimal control of obstacle problem - an optimal control problem governed by elliptic variational inequality.

40. Prioritizing manual test cases in rapid release environments.

41. Self-modeling based diagnosis of network services over programmable networks.

42. Decomposition of Flowcharts Using a Digraph Hierarchical Property.

43. An elementary finite element exercise to stimulate computational thinking in engineering education.

44. Software fault localisation: a systematic mapping study.

45. High‐order ADE scheme for solving the fluid diffusion equation in non‐uniform grids and its application in coupled hydro‐mechanical simulation.

46. Towards a deeper understanding of test coverage.

47. A comparison of concurrent programming and cooperative multithreading under load balancing applications.

48. Empirical analysis of the relationship between CC and SLOC in a large corpus of Java methods and C functions.

49. RJ: a Java package providing JR-like concurrent programming.

50. The SIPSim implicit parallelism model and the SkelGIS library.