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1. A framework to guide the design of environments coupling mobile and situated technologies

3. Situated Technologies

5. A framework to guide the design of environments coupling mobile and situated technologies

6. A framework to guide the design of environments coupling mobile and situated technologies

7. A framework to guide the design of environments coupling mobile and situated technologies

8. A framework to guide the design of environments coupling mobile and situated technologies

11. Nuova Mediapolis: la fusione di Forma e Media

12. A framework to guide the design of environments coupling mobile and situated technologies

13. Situated crowdsourcing:feasibility, performance and behaviours

15. Situated crowdsourcing:feasibility, performance and behaviours

16. The Pedagogy of Gear Touchers: Unearthing Modes of Teaching Within and Through DIY Venues.

17. Technology integration in teacher education: challenges and adaptations in the post-pandemic era.

18. Hey DJ, don’t stop the music: Institutional work and record pooling practices in the United States’ music industry.

19. An Architectural Chemistry.

20. Gazing from the air: tourist encounters in the age of travel drones.

22. Urban Computing and its Discontents

24. Habits Over Routines: Remarks on Control Room Practices and Control Room Studies.

25. Malleable Environments and the Pursuit of Spatial Justice in the Bronx.

26. From sovereignty to technologies of dependency: Rethinking the power relations supporting violence in Brazil.

28. Sensor work: enabling the interoperation of autonomous vehicles.

29. Issues with the application of CPTED in urban development: a case of City X, Malaysia.

30. Engagement as Communication Practice: Discontinuity and Sustainability of Public Participation and Inclusion in A Crisis Situation.

31. Urban-semantic computer vision: a framework for contextual understanding of people in urban spaces.

32. Styles of decarbonization.

33. Care-full co-curation: critical urban placemaking for more-than-human futures.

34. Designing Technology, Work, Organizations and Vice Versa

35. Designing Technology, Work, Organizations and Vice Versa

36. Permanent Temporality: Race, Time, and the Materiality of Romanian Identity Cards.

37. Hacia un arte postlocativo.

39. Modulated Cities: Networked Spaces, Reconstituted Subjects

40. A Synchronicity: Design Fictions for Asynchronous Urban Computing

41. Suspicious Images, Latent Interfaces

42. Analyzing voter behavior on social media during the 2020 US presidential election campaign.

43. Crowdsourcing sensitive data using public displays—opportunities, challenges, and considerations.

44. The re-mediating effects of bio-sensing in the context of parental touch practices.

45. Addressing Cooperation Issues in Situated Crowdsourcing

46. Agroecology and communal innovation: LabCampesino, a pedagogical experience from the rural youth in Sumapaz Colombia

47. Sharing Love for a Common World On and Off Screen. A Pedagogical and Technocentric Account.

48. What's the Situation with Situated Visualization? A Survey and Perspectives on Situatedness.

49. Defining Telepresence as Experienced in Telehealth Encounters: A Dimensional Analysis.

50. "I Can't Wait for You to Die": A Community Archives Critique.

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