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Immersive Virtual Reality and Augmented Reality in Anatomy Education: A Systematic Review and Meta-Analysis

Authors :
Paloma García-Robles
Irene Cortés-Pérez
Francisco Antonio Nieto-Escámez
Héctor García-López
Esteban Obrero-Gaitán
María Catalina Osuna-Pérez
Source :
Anatomical Sciences Education. 2024 17(3):514-528.
Publication Year :
2024

Abstract

The purpose of this review was to (1) analyze the effectiveness of immersive virtual reality (iVR) and augmented reality (AR) as teaching/learning resources (collectively called XR-technologies) for gaining anatomy knowledge compared to traditional approaches and (2) gauge students' perceptions of the usefulness of these technologies as learning tools. This meta-analysis, previously registered in PROSPERO (CRD42023423017), followed PRISMA guidelines. A systematic bibliographical search, without time parameters, was conducted through four databases until June 2023. A meta-analytic approach investigated knowledge gains and XR's usefulness for learning. Pooled effect sizes were estimated using Cohen's standardized mean difference (SMD) and 95% confidence intervals (95% CI). A single-group proportional meta-analysis was conducted to quantify the percentage of students who considered XR devices useful for their learning. Twenty-seven experimental studies, reporting data from 2199 health sciences students, were included for analysis. XR-technologies yielded higher knowledge gains than traditional approaches (SMD = 0.40; 95% CI = 0.22 to 0.60), especially when used as supplemental/complementary learning resources (SMD = 0.52; 95% CI = 0.40 to 0.63). Specifically, knowledge performance using XR devices outperformed textbooks and atlases (SMD = 0.32; 95% CI = 0.10 to 0.54) and didactic lectures (SMD = 1.00; 95% CI = 0.57 to 1.42), especially among undergraduate students (SMD = 0.41; 95% CI = 0.20 to 0.62). XR devices were perceived to be more useful for learning than traditional approaches (SMD = 0.54; 95% CI = 0.04 to 1), and 80% of all students who used XR devices reported these devices as useful for learning anatomy. Learners using XR technologies demonstrated increased anatomy knowledge gains and considered these technologies useful for learning anatomy.

Details

Language :
English
ISSN :
1935-9772 and 1935-9780
Volume :
17
Issue :
3
Database :
ERIC
Journal :
Anatomical Sciences Education
Publication Type :
Academic Journal
Accession number :
EJ1419176
Document Type :
Journal Articles<br />Information Analyses
Full Text :
https://doi.org/10.1002/ase.2397