Cite
The Effect of Animation-Based Worked Examples Supported with Augmented Reality on the Academic Achievement, Attitude and Motivation of Students towards Learning Programming
MLA
Cevahir, Hakan, et al. “The Effect of Animation-Based Worked Examples Supported with Augmented Reality on the Academic Achievement, Attitude and Motivation of Students towards Learning Programming.” Participatory Educational Research, vol. 9, no. 3, May 2022, pp. 226–47. EBSCOhost, widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=eric&AN=EJ1325007&authtype=sso&custid=ns315887.
APA
Cevahir, H., Özdemir, M., & Baturay, M. H. (2022). The Effect of Animation-Based Worked Examples Supported with Augmented Reality on the Academic Achievement, Attitude and Motivation of Students towards Learning Programming. Participatory Educational Research, 9(3), 226–247.
Chicago
Cevahir, Hakan, Muzaffer Özdemir, and Meltem Huri Baturay. 2022. “The Effect of Animation-Based Worked Examples Supported with Augmented Reality on the Academic Achievement, Attitude and Motivation of Students towards Learning Programming.” Participatory Educational Research 9 (3): 226–47. http://widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=eric&AN=EJ1325007&authtype=sso&custid=ns315887.