Cite
The Gameplay Loop Methodology as a Tool for Educational Game Design
MLA
Czauderna, André, and Emmanuel Guardiola. “The Gameplay Loop Methodology as a Tool for Educational Game Design.” Electronic Journal of E-Learning, vol. 17, no. 3, Jan. 2019, pp. 201–27. EBSCOhost, widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=eric&AN=EJ1237339&authtype=sso&custid=ns315887.
APA
Czauderna, A., & Guardiola, E. (2019). The Gameplay Loop Methodology as a Tool for Educational Game Design. Electronic Journal of E-Learning, 17(3), 201–227.
Chicago
Czauderna, André, and Emmanuel Guardiola. 2019. “The Gameplay Loop Methodology as a Tool for Educational Game Design.” Electronic Journal of E-Learning 17 (3): 201–27. http://widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=eric&AN=EJ1237339&authtype=sso&custid=ns315887.