Cite
Flow Learning Experience: Applying Marketing Theory to Serious Game Design
MLA
Wang, Chung-Hsiang, et al. “Flow Learning Experience: Applying Marketing Theory to Serious Game Design.” Journal of Educational Computing Research, vol. 57, no. 2, Apr. 2019, pp. 417–47. EBSCOhost, https://doi.org/10.1177/0735633117752454.
APA
Wang, C.-H., Wu, K.-C., & Tsau, S.-Y. (2019). Flow Learning Experience: Applying Marketing Theory to Serious Game Design. Journal of Educational Computing Research, 57(2), 417–447. https://doi.org/10.1177/0735633117752454
Chicago
Wang, Chung-Hsiang, Ko-Chiu Wu, and Saiau-Yue Tsau. 2019. “Flow Learning Experience: Applying Marketing Theory to Serious Game Design.” Journal of Educational Computing Research 57 (2): 417–47. doi:10.1177/0735633117752454.