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Using Game-Based Learning to Teach Psychopharmacology

Authors :
Scarlet, Janina
Ampolos, Lauren
Source :
Psychology Learning and Teaching. Mar 2013 12(1):64-70.
Publication Year :
2013

Abstract

This article reviews several approaches used to teach psychopharmacology for graduate clinical psychology students. In order to promote engagement and increase student interest, students were broken up into groups and were asked to demonstrate their understanding of the material through a variety of interactive games (i.e., game-based learning, or GBL). Games used to teach this course included Quiz Bowl, Family Feud, Rounds, Potions, Brainopoly, and Puzzles. Results indicated that most students completed the reading prior to each class, were engaged with their team members, and appeared more confident in their understanding of the material over the course of the semester. Additionally, student satisfaction surveys revealed that most students greatly enjoyed these games and reported that they were useful to advancing their understanding of the material.

Details

Language :
English
ISSN :
1475-7257
Volume :
12
Issue :
1
Database :
ERIC
Journal :
Psychology Learning and Teaching
Publication Type :
Academic Journal
Accession number :
EJ1077423
Document Type :
Journal Articles<br />Reports - Research
Full Text :
https://doi.org/10.2304/plat.2013.12.1.64