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The Research and Evaluation of Serious Games: Toward a Comprehensive Methodology

Authors :
Mayer, Igor
Bekebrede, Geertje
Harteveld, Casper
Warmelink, Harald
Zhou, Qiqi
van Ruijven, Theo
Lo, Julia
Kortmann, Rens
Wenzler, Ivo
Source :
British Journal of Educational Technology. May 2014 45(3):502-527.
Publication Year :
2014

Abstract

The authors present the methodological background to and underlying research design of an ongoing research project on the scientific evaluation of serious games and/or computer-based simulation games (SGs) for advanced learning. The main research questions are: (1) what are the requirements and design principles for a comprehensive social scientific methodology for the evaluation of SGs?; (2) to what extent do SGs contribute to advanced learning?; (3) what factors contribute to or determine this learning?; and (4) to what extent and under what conditions can SG-based learning be transferred to the real world? In the Netherlands between 2005 and 2012, several hundred SG sessions with 12 SGs were evaluated systematically, uniformly and quantitatively to create a dataset, which comprises data on 2488 respondents in higher education or work organizations. The authors present the research model, the quasi-experimental design and the evaluation instruments. This focus in this paper is on the methodology and dataset, which form a sound foundation for forthcoming publications on the empirical results.

Details

Language :
English
ISSN :
0007-1013
Volume :
45
Issue :
3
Database :
ERIC
Journal :
British Journal of Educational Technology
Publication Type :
Report
Accession number :
EJ1022844
Document Type :
Reports - Research<br />Journal Articles
Full Text :
https://doi.org/10.1111/bjet.12067