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A Case Study Tracing the Design Iteration Trajectory in a Youth Game Design Summer Camp

Authors :
Valentine, Keri D.
Jensen, Lucas J.
Source :
Online Submission. 2018.
Publication Year :
2018

Abstract

The case study research reported in this paper followed the iterative design trajectory of youth game designers (ages 11-17) in a week-long summer game design camp, focused on the fundamentals of video game design. Drawing on data from a daily conceptual pitch and feedback activity, the research team traced the iterative design trajectory for one team, providing a detailed case study. Findings detail two major iterations within their week-long design trajectory following their shift from initial concepts to interacting systems and their increased focus on player experience. These trajectories were analyzed in relation to a learning environment design framework that informed the camp, explicating the ways these youth game designers engaged in practices, thinking, and dispositions important to game design.

Details

Language :
English
Database :
ERIC
Journal :
Online Submission
Publication Type :
Conference
Accession number :
ED583067
Document Type :
Speeches/Meeting Papers<br />Reports - Research