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Using Unity to teach Game Programming

Authors :
Pagnon Eriksson, Niels
Golob, Sara
Pagnon Eriksson, Niels
Golob, Sara
Publication Year :
2024

Abstract

MalmoĢˆ University's Game Lab is currently developingUnity and Unreal Engine projects that will provide manycourses in the Game Development program [1] withinteresting code and visual resources for their coursematerial and assignments. As part of this framework, thisthesis paper explains the development of a RPG starter kitgame project as well as the scientific background for itand the final result. The artifact developed for this thesiswill be accompanied by a set of tutorials intended to teachthe students dif erent basic game programming subjectsusing Unity as a game engine. The targeted user audienceof the project is predominantly first year students of theMalmoĢˆ University Game Development program duringthe System development with focus on games course(DA335B [2]) and it will serve as their first practicalintroduction to Unity as a game programming engine.

Details

Database :
OAIster
Notes :
application/pdf, English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1457631320
Document Type :
Electronic Resource