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Learning and Evolution in Games

Authors :
Nax, Heinrich H; https://orcid.org/0000-0003-1261-8134
Antonioni, Alberto
Greenwood, Garrison
Heller, Yuval
Krueger, Frank
Nax, H H ( Heinrich H )
Antonioni, A ( Alberto )
Greenwood, G ( Garrison )
Heller, Y ( Yuval )
Krueger, F ( Frank )
Nax, Heinrich H; https://orcid.org/0000-0003-1261-8134
Antonioni, Alberto
Greenwood, Garrison
Heller, Yuval
Krueger, Frank
Nax, H H ( Heinrich H )
Antonioni, A ( Alberto )
Greenwood, G ( Garrison )
Heller, Y ( Yuval )
Krueger, F ( Frank )
Source :
Learning and Evolution in Games. Edited by: Nax, Heinrich H; Antonioni, Alberto; Greenwood, Garrison; Heller, Yuval; Krueger, Frank (2022). Basel: MDPI Publishing.
Publication Year :
2022

Abstract

Learning and evolution in games cover a wide range of applications of game theory in biology, computer science, control theory, economics, and other social sciences. The common motivation is to understand the dynamics and resulting convergence properties of interactions in dynamic populations and multi-agent systems. The Learning and Evolution in Games Section of Games publishes contributions in any of these areas. We also encourage contributions that elicit methodological and conceptual connections between different applications, and contributions that showcase new applications. We invite all kinds of papers, theoretical, computational, experimental and empirical, and are also interested in review articles.

Details

Database :
OAIster
Journal :
Learning and Evolution in Games. Edited by: Nax, Heinrich H; Antonioni, Alberto; Greenwood, Garrison; Heller, Yuval; Krueger, Frank (2022). Basel: MDPI Publishing.
Notes :
application/pdf, info:doi/10.5167/uzh-227527, English, English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1443050004
Document Type :
Electronic Resource