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Creation of a modular and procedural environments based on current urban architectures
- Publication Year :
- 2023
-
Abstract
- This project deals with current modular and procedural technologies and its usage in 3D Art for Environments. The use of tools to create and distribute elements based on a series of parameters is increasingly common for the creation of digital, urban spaces, as it speeds up the creative process and can generate a multitude of unique versions. The goal is to deepen the author’s knowledge on existing city building approaches and replicate the results with a modular and procedural approach using non-standard workflows. The result of this project is an urban space within Unreal Engine, a detailed guide on the approach followed for its creation, and the assets used to construct it.
Details
- Database :
- OAIster
- Notes :
- application/pdf, English
- Publication Type :
- Electronic Resource
- Accession number :
- edsoai.on1409476679
- Document Type :
- Electronic Resource