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Step-By-Step Straight Skeletons (Media Exposition)

Authors :
Günther Eder and Martin Held and Peter Palfrader
Eder, Günther
Held, Martin
Palfrader, Peter
Günther Eder and Martin Held and Peter Palfrader
Eder, Günther
Held, Martin
Palfrader, Peter
Publication Year :
2020

Abstract

We present two software packages for computing straight skeletons: Monos, our implementation of an algorithm by Biedl et al. (2015), computes the straight skeleton of a monotone input polygon, and Surfer2 implements a generalization of an algorithm by Aichholzer and Aurenhammer (1998) to handle multiplicatively-weighted planar straight-line graphs as input. The graphical user interfaces that ship with our codes support step-by-step computations, where each event can be investigated and studied by the user. This makes them a canonical candidate for educational purposes and detailed event analyses. Both codes are freely available on GitHub.

Details

Database :
OAIster
Notes :
application/pdf, English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1358727166
Document Type :
Electronic Resource
Full Text :
https://doi.org/10.4230.LIPIcs.SoCG.2020.76