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On Braess’ paradox and average quality of service in transportation network cooperative games

Authors :
Cerulli, R
Dell’Amico, M
Guerriero, F
Pacciarelli, D
Sforza, A
Passacantando, M
Gnecco, G
Hadas, Y
Sanguineti, M
Cerulli, R
Dell’Amico, M
Guerriero, F
Pacciarelli, D
Sforza, A
Passacantando, M
Gnecco, G
Hadas, Y
Sanguineti, M
Publication Year :
2021

Abstract

In the theory of congestion games, the Braess’ paradox shows that adding one resource to a network may sometimes worsen, rather than improve, the overall network performance. Here the paradox is investigated under a cooperative game-theoretic setting, in contrast to the non-cooperative one typically adopted in the literature. A family of cooperative games on networks is considered, whose utility function, defined in terms of a traffic assignment problem and the associated Wardrop equilibrium, expresses the average quality of service perceived by the network users.

Details

Database :
OAIster
Notes :
STAMPA, English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1346405770
Document Type :
Electronic Resource