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On Braess’ paradox and average quality of service in transportation network cooperative games
- Publication Year :
- 2021
-
Abstract
- In the theory of congestion games, the Braess’ paradox shows that adding one resource to a network may sometimes worsen, rather than improve, the overall network performance. Here the paradox is investigated under a cooperative game-theoretic setting, in contrast to the non-cooperative one typically adopted in the literature. A family of cooperative games on networks is considered, whose utility function, defined in terms of a traffic assignment problem and the associated Wardrop equilibrium, expresses the average quality of service perceived by the network users.
Details
- Database :
- OAIster
- Notes :
- STAMPA, English
- Publication Type :
- Electronic Resource
- Accession number :
- edsoai.on1346405770
- Document Type :
- Electronic Resource